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authortjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-06-07 03:10:29 +0000
committertjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-06-07 03:10:29 +0000
commitbcc8c598b6ad3cf5fc2e9529f2126cc84a035311 (patch)
treebbb0902cc8911433a70c2d14b7a70e88fb3f738e /code/libs
parent0145ca358ae7ac7dc1e513ce5166791877381132 (diff)
downloadioquake3-aero-bcc8c598b6ad3cf5fc2e9529f2126cc84a035311.tar.gz
ioquake3-aero-bcc8c598b6ad3cf5fc2e9529f2126cc84a035311.zip
(bug 3072) updated Mac OS X SDL .dylib file. still 1.2.11, but with a small
fix backported from SDL 1.3 related to fullscreen mode and minimize buttons disapearing on existing windows on Mac OS X. git-svn-id: svn://svn.icculus.org/quake3/trunk@1098 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/libs')
-rwxr-xr-xcode/libs/macosx/libSDL-1.2.0.dylibbin4472744 -> 4474044 bytes
1 files changed, 0 insertions, 0 deletions
diff --git a/code/libs/macosx/libSDL-1.2.0.dylib b/code/libs/macosx/libSDL-1.2.0.dylib
index 3f6f57d..2ea0f45 100755
--- a/code/libs/macosx/libSDL-1.2.0.dylib
+++ b/code/libs/macosx/libSDL-1.2.0.dylib
Binary files differ