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authoricculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-26 07:46:21 +0000
committericculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-26 07:46:21 +0000
commit441c7633e0aa67faa91dc5896ee83e6c29de0ba6 (patch)
treeed6f97f0be5940123e9e3f244ae91a475787ff64 /code/libs
parentb0c6a473e2a34000db73c75bc0ff43bba45fddb2 (diff)
downloadioquake3-aero-441c7633e0aa67faa91dc5896ee83e6c29de0ba6.tar.gz
ioquake3-aero-441c7633e0aa67faa91dc5896ee83e6c29de0ba6.zip
Mac OS X work...lots of little changes that touch a lot of random places.
Still work to be done, but this at least matches the PowerPC Linux status now. MacOS-specific directory (and XCode project) is gone...this now uses SDL, OpenAL, and the Unix Makefiles. --ryan. git-svn-id: svn://svn.icculus.org/quake3/trunk@373 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/libs')
-rwxr-xr-xcode/libs/macosx/libSDL-1.2.0.dylibbin0 -> 1506244 bytes
-rw-r--r--code/libs/macosx/libSDLmain.abin0 -> 97816 bytes
2 files changed, 0 insertions, 0 deletions
diff --git a/code/libs/macosx/libSDL-1.2.0.dylib b/code/libs/macosx/libSDL-1.2.0.dylib
new file mode 100755
index 0000000..dce6184
--- /dev/null
+++ b/code/libs/macosx/libSDL-1.2.0.dylib
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diff --git a/code/libs/macosx/libSDLmain.a b/code/libs/macosx/libSDLmain.a
new file mode 100644
index 0000000..873e1b2
--- /dev/null
+++ b/code/libs/macosx/libSDLmain.a
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