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author | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-08-28 01:48:38 +0000 |
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committer | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-08-28 01:48:38 +0000 |
commit | dbe1df6d2ec95e681153e37c003f195259b6b54d (patch) | |
tree | 364d5cf78580cd6042bd66a2f0a78dbd67f32b5e /code/game | |
parent | d8b9d3ac7979a14fb3d77c2d8417ad685b6228fb (diff) | |
download | ioquake3-aero-dbe1df6d2ec95e681153e37c003f195259b6b54d.tar.gz ioquake3-aero-dbe1df6d2ec95e681153e37c003f195259b6b54d.zip |
Go back to rev. 874. ATM, there is no good way to make FS_Restart() behave as it was originally described.
git-svn-id: svn://svn.icculus.org/quake3/trunk@880 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/game')
0 files changed, 0 insertions, 0 deletions