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authorthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-05-04 13:59:58 +0000
committerthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-05-04 13:59:58 +0000
commit590018b5cd476a4f2ee8963f5342d0a6c5adcdcb (patch)
tree77b0a8097c22760e6d13644b4bbf94b64c78fd10 /code/game/syn.h
parent01c266dda2a707782bc6c2d58c7c8ea3f19803ba (diff)
downloadioquake3-aero-590018b5cd476a4f2ee8963f5342d0a6c5adcdcb.tar.gz
ioquake3-aero-590018b5cd476a4f2ee8963f5342d0a6c5adcdcb.zip
- Added SV_Shutdown to Linux signal handler to ensure that clients don't hang when server gets killed, as suggested by Tony J. White
- Added newline to final message sent to clients. - Added check for whether client is running at all before CL_Shutdown runs through. git-svn-id: svn://svn.icculus.org/quake3/trunk@738 edf5b092-35ff-0310-97b2-ce42778d08ea
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