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author | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-06-01 00:14:56 +0000 |
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committer | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-06-01 00:14:56 +0000 |
commit | dbe20c32ad1d8212dbf71c624c8574deac2b224d (patch) | |
tree | 18c35c27dce5eab05bc7cd4e1bb1703d2fd4d83d /code/game/game.q3asm | |
parent | cf0ba61ef51c48e1b61d342f91d0a8eebc8ac309 (diff) | |
download | ioquake3-aero-dbe20c32ad1d8212dbf71c624c8574deac2b224d.tar.gz ioquake3-aero-dbe20c32ad1d8212dbf71c624c8574deac2b224d.zip |
Partially applied patch from Joerg Dietrich. Fixes:
- incorrect handling of file names when opening sound files by name without extension
- byte endian issues in ogg decoder.
git-svn-id: svn://svn.icculus.org/quake3/trunk@793 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/game/game.q3asm')
0 files changed, 0 insertions, 0 deletions