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authorthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-06-01 00:14:56 +0000
committerthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-06-01 00:14:56 +0000
commitdbe20c32ad1d8212dbf71c624c8574deac2b224d (patch)
tree18c35c27dce5eab05bc7cd4e1bb1703d2fd4d83d /code/game/game.q3asm
parentcf0ba61ef51c48e1b61d342f91d0a8eebc8ac309 (diff)
downloadioquake3-aero-dbe20c32ad1d8212dbf71c624c8574deac2b224d.tar.gz
ioquake3-aero-dbe20c32ad1d8212dbf71c624c8574deac2b224d.zip
Partially applied patch from Joerg Dietrich. Fixes:
- incorrect handling of file names when opening sound files by name without extension - byte endian issues in ogg decoder. git-svn-id: svn://svn.icculus.org/quake3/trunk@793 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/game/game.q3asm')
0 files changed, 0 insertions, 0 deletions