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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-10-19 01:51:19 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-10-19 01:51:19 +0000 |
commit | d1b40116d4c2cfb5c3e01c55449e9c953f425a39 (patch) | |
tree | 4aff10b69a43765840c6912a7fa588721058870f /code/game/g_team.h | |
parent | 35f3b338c5e2473c3be3c6ac78a431bd7670d0b5 (diff) | |
download | ioquake3-aero-d1b40116d4c2cfb5c3e01c55449e9c953f425a39.tar.gz ioquake3-aero-d1b40116d4c2cfb5c3e01c55449e9c953f425a39.zip |
* Silly little patch to convert Q3 style color codes to ANSI escape codes. Note
this doesn't work too well with baseq3 since it logs color strings with no
color termination.
git-svn-id: svn://svn.icculus.org/quake3/trunk@165 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/game/g_team.h')
0 files changed, 0 insertions, 0 deletions