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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-24 01:26:51 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-24 01:26:51 +0000 |
commit | fbe63afdd0785b5a5813453800a581c166112328 (patch) | |
tree | 1ea6e81feef4917b379a9b7ac0d33fb02f381482 /code/game/botlib.h | |
parent | 4bfc084c4974ecff94e273a7608ebc38f1c046ab (diff) | |
download | ioquake3-aero-fbe63afdd0785b5a5813453800a581c166112328.tar.gz ioquake3-aero-fbe63afdd0785b5a5813453800a581c166112328.zip |
* Removed the redundant "sound system is muted" message
* Moved printing of desired audiospec to before SDL_OpenAudio
* When the computed value for samples is not a power of 2, now pick the smallest power of 2 greater rather than the largest power of 2 smaller
git-svn-id: svn://svn.icculus.org/quake3/trunk@102 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/game/botlib.h')
0 files changed, 0 insertions, 0 deletions