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authorludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-03-04 11:14:44 +0000
committerludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-03-04 11:14:44 +0000
commit9faab37c4c3dd92ce003cd4c177d1cd1fc3bf0e7 (patch)
tree902ff072baaea7223d055b81b2bafa54831890e7 /code/game/bg_slidemove.c
parentbb50a3f642af15c8e268c19c930c4481631f7e35 (diff)
downloadioquake3-aero-9faab37c4c3dd92ce003cd4c177d1cd1fc3bf0e7.tar.gz
ioquake3-aero-9faab37c4c3dd92ce003cd4c177d1cd1fc3bf0e7.zip
use mmap to allocate memory for generated code to be able to set PROT_EXEC
git-svn-id: svn://svn.icculus.org/quake3/trunk@616 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/game/bg_slidemove.c')
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