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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-09-22 20:32:11 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-09-22 20:32:11 +0000
commitbd433afef712ac9c734949667503f1795eb361c8 (patch)
treef771e37b8082b1652d0d91edc08025d0c00edd89 /code/game/bg_lib.h
parent588850eea289baabb8b13fa7f79609b58474a403 (diff)
downloadioquake3-aero-bd433afef712ac9c734949667503f1795eb361c8.tar.gz
ioquake3-aero-bd433afef712ac9c734949667503f1795eb361c8.zip
* Move the conditional compilation of bg_lib.c from the Makefile to cpp in
order to force dependency generation on bg_lib.* * Make testing USE_ defines more consistent git-svn-id: svn://svn.icculus.org/quake3/trunk@1186 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/game/bg_lib.h')
-rw-r--r--code/game/bg_lib.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/code/game/bg_lib.h b/code/game/bg_lib.h
index 1354951..0629d7b 100644
--- a/code/game/bg_lib.h
+++ b/code/game/bg_lib.h
@@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// compiled for the virtual machine
// This file is NOT included on native builds
-#ifndef BG_LIB_H
+#if !defined( BG_LIB_H ) && defined( Q3_VM )
#define BG_LIB_H
//Ignore __attribute__ on non-gcc platforms