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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-10-29 23:13:09 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-10-29 23:13:09 +0000 |
commit | ce25a7def5dc658d78c06016494b90972f1cf973 (patch) | |
tree | ba01dacc114803beafb50a02ce7b01d13302e7ad /code/game/bg_lib.c | |
parent | cb1d870b05814322bc2ebd26a111eb792e186f33 (diff) | |
download | ioquake3-aero-ce25a7def5dc658d78c06016494b90972f1cf973.tar.gz ioquake3-aero-ce25a7def5dc658d78c06016494b90972f1cf973.zip |
* General decrufting:
* Removed Q3_STATIC and associated defines
* Removed MAC_STATIC
* Replaced __LCC__ with Q3_VM
* Removed bspc and splines directories
git-svn-id: svn://svn.icculus.org/quake3/trunk@201 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/game/bg_lib.c')
-rw-r--r-- | code/game/bg_lib.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/code/game/bg_lib.c b/code/game/bg_lib.c index e313087..88a2c88 100644 --- a/code/game/bg_lib.c +++ b/code/game/bg_lib.c @@ -1257,7 +1257,7 @@ reswitch: break; case 'f': AddFloat( &buf_p, *(double *)arg, width, prec ); -#ifdef __LCC__ +#ifdef Q3_VM arg += 1; // everything is 32 bit in my compiler #else arg += 2; |