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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-10-04 01:21:34 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-10-04 01:21:34 +0000 |
commit | 45d6a88841f0db650d615522b1f6594ea72ceb7e (patch) | |
tree | dec4fac8ff8638b6a0d8749d52e66d0207eb161b /code/game/ai_team.h | |
parent | 6d9be1722b2221cae39b389ce218e93d73d99335 (diff) | |
download | ioquake3-aero-45d6a88841f0db650d615522b1f6594ea72ceb7e.tar.gz ioquake3-aero-45d6a88841f0db650d615522b1f6594ea72ceb7e.zip |
* Dewarninged the lcc and q3asm source
* Removed traditional target platforms from the lcc build. This might break
building lcc on Windows using nmake. Submit patches or be quiet :p
* Default target for lcc is now bytecode, so -Wf-target=bytecode is no longer
needed on the lcc command line
git-svn-id: svn://svn.icculus.org/quake3/trunk@132 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/game/ai_team.h')
0 files changed, 0 insertions, 0 deletions