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author | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-11-03 08:42:21 +0000 |
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committer | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-11-03 08:42:21 +0000 |
commit | 3639c7c61bf7299f5f938c750b2fac87b7906601 (patch) | |
tree | c1298c004582c07ec44f14b1198775ccbc1d511f /code/client | |
parent | 6ece0e5e6e63af93a20af8ca212e160f1cded25a (diff) | |
download | ioquake3-aero-3639c7c61bf7299f5f938c750b2fac87b7906601.tar.gz ioquake3-aero-3639c7c61bf7299f5f938c750b2fac87b7906601.zip |
Only stop demo on map change if it was started by autorecord.
git-svn-id: svn://svn.icculus.org/quake3/trunk@958 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/client')
-rw-r--r-- | code/client/cl_parse.c | 5 | ||||
-rw-r--r-- | code/client/client.h | 1 |
2 files changed, 2 insertions, 4 deletions
diff --git a/code/client/cl_parse.c b/code/client/cl_parse.c index 763486b..35b6605 100644 --- a/code/client/cl_parse.c +++ b/code/client/cl_parse.c @@ -505,11 +505,8 @@ void CL_ParseGamestate( msg_t *msg ) { CL_SystemInfoChanged(); // stop recording now so the demo won't have an unnecessary level load at the end. - if(clc.demorecording) + if(cl_autoRecordDemo->integer && clc.demorecording) CL_StopRecord_f(); - // same fore AVI recording - if(CL_VideoRecording()) - CL_CloseAVI(); // reinitialize the filesystem if the game directory has changed FS_ConditionalRestart( clc.checksumFeed ); diff --git a/code/client/client.h b/code/client/client.h index 35d8251..17b6d21 100644 --- a/code/client/client.h +++ b/code/client/client.h @@ -370,6 +370,7 @@ extern cvar_t *cl_conXOffset; extern cvar_t *cl_inGameVideo; extern cvar_t *cl_lanForcePackets; +extern cvar_t *cl_autoRecordDemo; //================================================= |