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authorthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-10-27 12:49:55 +0000
committerthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-10-27 12:49:55 +0000
commit209edf554021f5fbfa11043d09286df74e146ecc (patch)
treed01448be4ef666592529b9723ce1286c7eeefc56 /code/client/client.h
parentee4c1dfc89c79b38c14c71fb7bfd7a3989539ed1 (diff)
downloadioquake3-aero-209edf554021f5fbfa11043d09286df74e146ecc.tar.gz
ioquake3-aero-209edf554021f5fbfa11043d09286df74e146ecc.zip
- Remove "server crashed" message on server shutdown caused by local client disconnect.
- Stop demo recording on a new gamestate packet so the demo won't end with a new level load. git-svn-id: svn://svn.icculus.org/quake3/trunk@956 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/client/client.h')
-rw-r--r--code/client/client.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/code/client/client.h b/code/client/client.h
index 89cb477..35d8251 100644
--- a/code/client/client.h
+++ b/code/client/client.h
@@ -391,6 +391,7 @@ void CL_Snd_Restart_f (void);
void CL_StartDemoLoop( void );
void CL_NextDemo( void );
void CL_ReadDemoMessage( void );
+void CL_StopRecord_f(void);
void CL_InitDownloads(void);
void CL_NextDownload(void);