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authoricculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-06-04 05:28:54 +0000
committericculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-06-04 05:28:54 +0000
commit2bb47821784c5ac3dc33c45624d591c7bf90deb0 (patch)
treed422246d8f02dfdc0749afb60d353880959ab0e3 /code/client/cl_cgame.c
parentdaab8bd24e82b30cfeeef5f42c7782ccda4e69a7 (diff)
downloadioquake3-aero-2bb47821784c5ac3dc33c45624d591c7bf90deb0.tar.gz
ioquake3-aero-2bb47821784c5ac3dc33c45624d591c7bf90deb0.zip
Allow USE_LOCAL_HEADERS to work with SDL on Linux builds.
Otherwise, cross-compiling doesn't work. git-svn-id: svn://svn.icculus.org/quake3/trunk@1364 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/client/cl_cgame.c')
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