aboutsummaryrefslogtreecommitdiffstats
path: root/code/cgame
diff options
context:
space:
mode:
authorthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-03-25 21:36:09 +0000
committerthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-03-25 21:36:09 +0000
commitdac8a746a7f80b50834e750927335d8d1a00c1c1 (patch)
tree461e51086bf9daff9b03fdf6caf4513f19bff772 /code/cgame
parent37e48fb6ad3a6081c6bf226021b2aa30ad09673c (diff)
downloadioquake3-aero-dac8a746a7f80b50834e750927335d8d1a00c1c1.tar.gz
ioquake3-aero-dac8a746a7f80b50834e750927335d8d1a00c1c1.zip
- Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell.
- Remove all calls to vsprintf in the engine and gamecode and replace them with calls to vsnprintf. git-svn-id: svn://svn.icculus.org/quake3/trunk@1277 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/cgame')
-rw-r--r--code/cgame/cg_main.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/code/cgame/cg_main.c b/code/cgame/cg_main.c
index 3740bca..15f4db5 100644
--- a/code/cgame/cg_main.c
+++ b/code/cgame/cg_main.c
@@ -419,7 +419,7 @@ void QDECL CG_Printf( const char *msg, ... ) {
char text[1024];
va_start (argptr, msg);
- vsprintf (text, msg, argptr);
+ Q_vsnprintf (text, sizeof(text), msg, argptr);
va_end (argptr);
trap_Print( text );
@@ -430,7 +430,7 @@ void QDECL CG_Error( const char *msg, ... ) {
char text[1024];
va_start (argptr, msg);
- vsprintf (text, msg, argptr);
+ Q_vsnprintf (text, sizeof(text), msg, argptr);
va_end (argptr);
trap_Error( text );
@@ -441,7 +441,7 @@ void QDECL Com_Error( int level, const char *error, ... ) {
char text[1024];
va_start (argptr, error);
- vsprintf (text, error, argptr);
+ Q_vsnprintf (text, sizeof(text), error, argptr);
va_end (argptr);
CG_Error( "%s", text);
@@ -452,7 +452,7 @@ void QDECL Com_Printf( const char *msg, ... ) {
char text[1024];
va_start (argptr, msg);
- vsprintf (text, msg, argptr);
+ Q_vsnprintf (text, sizeof(text), msg, argptr);
va_end (argptr);
CG_Printf ("%s", text);