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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-09-05 18:17:46 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-09-05 18:17:46 +0000
commitd37536edf4660f3c46e4876b6d72e9a200549ffe (patch)
tree637eb5f3e49f4075ecdef97a31f5e8157cee73a2 /code/cgame
parent4496eacc4ec7406fd694693da5a7f9589933f7fd (diff)
downloadioquake3-aero-d37536edf4660f3c46e4876b6d72e9a200549ffe.tar.gz
ioquake3-aero-d37536edf4660f3c46e4876b6d72e9a200549ffe.zip
* Merge unified-sdl to trunk
* Bump Q3_VERSION to 1.35 git-svn-id: svn://svn.icculus.org/quake3/trunk@1161 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/cgame')
-rw-r--r--code/cgame/cg_draw.c10
-rw-r--r--code/cgame/cg_drawtools.c8
-rw-r--r--code/cgame/cg_event.c2
-rw-r--r--code/cgame/cg_local.h2
-rw-r--r--code/cgame/cg_main.c6
-rw-r--r--code/cgame/cg_newdraw.c11
-rw-r--r--code/cgame/cg_players.c4
-rw-r--r--code/cgame/cg_servercmds.c4
8 files changed, 20 insertions, 27 deletions
diff --git a/code/cgame/cg_draw.c b/code/cgame/cg_draw.c
index b4fe564..a525e5c 100644
--- a/code/cgame/cg_draw.c
+++ b/code/cgame/cg_draw.c
@@ -1596,18 +1596,18 @@ static void CG_DrawDisconnect( void ) {
int cmdNum;
usercmd_t cmd;
const char *s;
- int w; // bk010215 - FIXME char message[1024];
+ int w;
// draw the phone jack if we are completely past our buffers
cmdNum = trap_GetCurrentCmdNumber() - CMD_BACKUP + 1;
trap_GetUserCmd( cmdNum, &cmd );
if ( cmd.serverTime <= cg.snap->ps.commandTime
- || cmd.serverTime > cg.time ) { // special check for map_restart // bk 0102165 - FIXME
+ || cmd.serverTime > cg.time ) { // special check for map_restart
return;
}
// also add text in center of screen
- s = "Connection Interrupted"; // bk 010215 - FIXME
+ s = "Connection Interrupted";
w = CG_DrawStrlen( s ) * BIGCHAR_WIDTH;
CG_DrawBigString( 320 - w/2, 100, s, 1.0F);
@@ -1786,8 +1786,8 @@ static void CG_DrawCenterString( void ) {
char *start;
int l;
int x, y, w;
-#ifdef MISSIONPACK // bk010221 - unused else
- int h;
+#ifdef MISSIONPACK
+ int h;
#endif
float *color;
diff --git a/code/cgame/cg_drawtools.c b/code/cgame/cg_drawtools.c
index 1409ec1..2651d98 100644
--- a/code/cgame/cg_drawtools.c
+++ b/code/cgame/cg_drawtools.c
@@ -431,10 +431,6 @@ void CG_ColorForHealth( vec4_t hcolor ) {
}
-
-
-// bk001205 - code below duplicated in q3_ui/ui-atoms.c
-// bk001205 - FIXME: does this belong in ui_shared.c?
/*
=================
UI_DrawProportionalString2
@@ -594,7 +590,7 @@ UI_DrawBannerString
static void UI_DrawBannerString2( int x, int y, const char* str, vec4_t color )
{
const char* s;
- unsigned char ch; // bk001204 : array subscript
+ unsigned char ch;
float ax;
float ay;
float aw;
@@ -704,7 +700,7 @@ int UI_ProportionalStringWidth( const char* str ) {
static void UI_DrawProportionalString2( int x, int y, const char* str, vec4_t color, float sizeScale, qhandle_t charset )
{
const char* s;
- unsigned char ch; // bk001204 - unsigned
+ unsigned char ch;
float ax;
float ay;
float aw;
diff --git a/code/cgame/cg_event.c b/code/cgame/cg_event.c
index af1f359..7467cb6 100644
--- a/code/cgame/cg_event.c
+++ b/code/cgame/cg_event.c
@@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "cg_local.h"
// for the voice chats
-#ifdef MISSIONPACK // bk001205
+#ifdef MISSIONPACK
#include "../../ui/menudef.h"
#endif
//==========================================================================
diff --git a/code/cgame/cg_local.h b/code/cgame/cg_local.h
index 9a5d1de..71598a6 100644
--- a/code/cgame/cg_local.h
+++ b/code/cgame/cg_local.h
@@ -1635,7 +1635,7 @@ typedef enum {
SYSTEM_PRINT,
CHAT_PRINT,
TEAMCHAT_PRINT
-} q3print_t; // bk001201 - warning: useless keyword or type name in empty declaration
+} q3print_t;
int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits);
diff --git a/code/cgame/cg_main.c b/code/cgame/cg_main.c
index 8f1f46c..3740bca 100644
--- a/code/cgame/cg_main.c
+++ b/code/cgame/cg_main.c
@@ -204,7 +204,7 @@ typedef struct {
int cvarFlags;
} cvarTable_t;
-static cvarTable_t cvarTable[] = { // bk001129
+static cvarTable_t cvarTable[] = {
{ &cg_ignore, "cg_ignore", "0", 0 }, // used for debugging
{ &cg_autoswitch, "cg_autoswitch", "1", CVAR_ARCHIVE },
{ &cg_drawGun, "cg_drawGun", "1", CVAR_ARCHIVE },
@@ -1357,7 +1357,7 @@ qboolean CG_Asset_Parse(int handle) {
continue;
}
}
- return qfalse; // bk001204 - why not?
+ return qfalse;
}
void CG_ParseMenu(const char *menuFile) {
@@ -1690,7 +1690,7 @@ static void CG_FeederSelection(float feederID, int index) {
}
#endif
-#ifdef MISSIONPACK // bk001204 - only needed there
+#ifdef MISSIONPACK
static float CG_Cvar_Get(const char *cvar) {
char buff[128];
memset(buff, 0, sizeof(buff));
diff --git a/code/cgame/cg_newdraw.c b/code/cgame/cg_newdraw.c
index c2ca9d5..25dc342 100644
--- a/code/cgame/cg_newdraw.c
+++ b/code/cgame/cg_newdraw.c
@@ -20,7 +20,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-#ifndef MISSIONPACK // bk001204
+#ifndef MISSIONPACK
#error This file not be used for classic Q3A.
#endif
@@ -172,7 +172,7 @@ static void CG_DrawPlayerArmorIcon( rectDef_t *rect, qboolean draw2D ) {
cent = &cg_entities[cg.snap->ps.clientNum];
ps = &cg.snap->ps;
- if ( draw2D || ( !cg_draw3dIcons.integer && cg_drawIcons.integer) ) { // bk001206 - parentheses
+ if ( draw2D || ( !cg_draw3dIcons.integer && cg_drawIcons.integer) ) {
CG_DrawPic( rect->x, rect->y + rect->h/2 + 1, rect->w, rect->h, cgs.media.armorIcon );
} else if (cg_draw3dIcons.integer) {
VectorClear( angles );
@@ -209,10 +209,9 @@ static void CG_DrawPlayerArmorValue(rectDef_t *rect, float scale, vec4_t color,
}
}
-#ifndef MISSIONPACK // bk001206
+#ifndef MISSIONPACK
static float healthColors[4][4] = {
// { 0.2, 1.0, 0.2, 1.0 } , { 1.0, 0.2, 0.2, 1.0 }, {0.5, 0.5, 0.5, 1} };
- // bk0101016 - float const
{ 1.0f, 0.69f, 0.0f, 1.0f } , // normal
{ 1.0f, 0.2f, 0.2f, 1.0f }, // low health
{ 0.5f, 0.5f, 0.5f, 1.0f}, // weapon firing
@@ -228,7 +227,7 @@ static void CG_DrawPlayerAmmoIcon( rectDef_t *rect, qboolean draw2D ) {
cent = &cg_entities[cg.snap->ps.clientNum];
ps = &cg.snap->ps;
- if ( draw2D || (!cg_draw3dIcons.integer && cg_drawIcons.integer) ) { // bk001206 - parentheses
+ if ( draw2D || (!cg_draw3dIcons.integer && cg_drawIcons.integer) ) {
qhandle_t icon;
icon = cg_weapons[ cg.predictedPlayerState.weapon ].ammoIcon;
if ( icon ) {
@@ -1214,8 +1213,6 @@ static void CG_Text_Paint_Limit(float *maxX, float x, float y, float scale, vec4
vec4_t newColor;
glyphInfo_t *glyph;
if (text) {
-// TTimo: FIXME
-// const unsigned char *s = text; // bk001206 - unsigned
const char *s = text;
float max = *maxX;
float useScale;
diff --git a/code/cgame/cg_players.c b/code/cgame/cg_players.c
index c221a59..61e26c7 100644
--- a/code/cgame/cg_players.c
+++ b/code/cgame/cg_players.c
@@ -1752,7 +1752,7 @@ static void CG_PlayerFlag( centity_t *cent, qhandle_t hSkin, refEntity_t *torso
}
-#ifdef MISSIONPACK // bk001204
+#ifdef MISSIONPACK
/*
===============
CG_PlayerTokens
@@ -2025,7 +2025,7 @@ static qboolean CG_PlayerShadow( centity_t *cent, float *shadowPlane ) {
// fade the shadow out with height
alpha = 1.0 - trace.fraction;
- // bk0101022 - hack / FPE - bogus planes?
+ // hack / FPE - bogus planes?
//assert( DotProduct( trace.plane.normal, trace.plane.normal ) != 0.0f )
// add the mark as a temporary, so it goes directly to the renderer
diff --git a/code/cgame/cg_servercmds.c b/code/cgame/cg_servercmds.c
index 94cf332..185a068 100644
--- a/code/cgame/cg_servercmds.c
+++ b/code/cgame/cg_servercmds.c
@@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// be a valid snapshot this frame
#include "cg_local.h"
-#include "../../ui/menudef.h" // bk001205 - for Q3_ui as well
+#include "../../ui/menudef.h"
typedef struct {
const char *order;
@@ -46,7 +46,7 @@ static const orderTask_t validOrders[] = {
static const int numValidOrders = sizeof(validOrders) / sizeof(orderTask_t);
-#ifdef MISSIONPACK // bk001204
+#ifdef MISSIONPACK
static int CG_ValidOrder(const char *p) {
int i;
for (i = 0; i < numValidOrders; i++) {