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author | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-10-06 14:28:50 +0000 |
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committer | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-10-06 14:28:50 +0000 |
commit | 847d6004693ad11123ab068aabd233880aafc7ef (patch) | |
tree | c3f1fc047397ec922829b5bbeaa1ccf615a3f0f7 /code/cgame | |
parent | 7e8ddab97749d930eb1d3682be61a331955a48d9 (diff) | |
download | ioquake3-aero-847d6004693ad11123ab068aabd233880aafc7ef.tar.gz ioquake3-aero-847d6004693ad11123ab068aabd233880aafc7ef.zip |
Fix memory overwrite when client has too many maps. Thanks to beast for the reporting & the patch. http://bugzilla.icculus.org/process_bug.cgi
git-svn-id: svn://svn.icculus.org/quake3/trunk@1646 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/cgame')
0 files changed, 0 insertions, 0 deletions