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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 04:48:05 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 04:48:05 +0000
commit952c5c128f9efaea89d41d882c4ea3ade7df4591 (patch)
tree91b84d9be7afad7e99ac64a640a65b6cb5081900 /code/cgame/cgame_ta.bat
parentc2c2e0d25d6cdb7d42d7dc981a863f65f94f281d (diff)
downloadioquake3-aero-952c5c128f9efaea89d41d882c4ea3ade7df4591.tar.gz
ioquake3-aero-952c5c128f9efaea89d41d882c4ea3ade7df4591.zip
Itsa me, quake3io!
git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/cgame/cgame_ta.bat')
-rwxr-xr-xcode/cgame/cgame_ta.bat65
1 files changed, 65 insertions, 0 deletions
diff --git a/code/cgame/cgame_ta.bat b/code/cgame/cgame_ta.bat
new file mode 100755
index 0000000..266e017
--- /dev/null
+++ b/code/cgame/cgame_ta.bat
@@ -0,0 +1,65 @@
+rem make sure we have a safe environement
+set LIBRARY=
+set INCLUDE=
+
+mkdir vm
+cd vm
+set cc=lcc -DQ3_VM -DMISSIONPACK -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui %1
+
+%cc% ../../game/bg_misc.c
+@if errorlevel 1 goto quit
+%cc% ../../game/bg_pmove.c
+@if errorlevel 1 goto quit
+%cc% ../../game/bg_slidemove.c
+@if errorlevel 1 goto quit
+%cc% ../../game/bg_lib.c
+@if errorlevel 1 goto quit
+%cc% ../../game/q_math.c
+@if errorlevel 1 goto quit
+%cc% ../../game/q_shared.c
+@if errorlevel 1 goto quit
+%cc% ../cg_consolecmds.c
+@if errorlevel 1 goto quit
+%cc% ../cg_draw.c
+@if errorlevel 1 goto quit
+%cc% ../cg_drawtools.c
+@if errorlevel 1 goto quit
+%cc% ../cg_effects.c
+@if errorlevel 1 goto quit
+%cc% ../cg_ents.c
+@if errorlevel 1 goto quit
+%cc% ../cg_event.c
+@if errorlevel 1 goto quit
+%cc% ../cg_info.c
+@if errorlevel 1 goto quit
+%cc% ../cg_localents.c
+@if errorlevel 1 goto quit
+%cc% ../cg_main.c
+@if errorlevel 1 goto quit
+%cc% ../cg_marks.c
+@if errorlevel 1 goto quit
+%cc% ../cg_players.c
+@if errorlevel 1 goto quit
+%cc% ../cg_playerstate.c
+@if errorlevel 1 goto quit
+%cc% ../cg_predict.c
+@if errorlevel 1 goto quit
+%cc% ../cg_scoreboard.c
+@if errorlevel 1 goto quit
+%cc% ../cg_servercmds.c
+@if errorlevel 1 goto quit
+%cc% ../cg_snapshot.c
+@if errorlevel 1 goto quit
+%cc% ../cg_view.c
+@if errorlevel 1 goto quit
+%cc% ../cg_weapons.c
+@if errorlevel 1 goto quit
+%cc% ../../ui/ui_shared.c
+@if errorlevel 1 goto quit
+%cc% ../cg_newdraw.c
+@if errorlevel 1 goto quit
+
+
+q3asm -f ../cgame_ta
+:quit
+cd ..