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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 17:39:27 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 17:39:27 +0000
commit6bf20c78f5b69d40bcc4931df93d29198435ab67 (patch)
treee3eda937a05d7db42de725b7013bd0344b987f34 /code/cgame/cgame_ta.bat
parent872d4d7f55af706737ffb361bb76ad13e7496770 (diff)
downloadioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.tar.gz
ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.zip
newlines fixed
git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/cgame/cgame_ta.bat')
-rwxr-xr-xcode/cgame/cgame_ta.bat130
1 files changed, 65 insertions, 65 deletions
diff --git a/code/cgame/cgame_ta.bat b/code/cgame/cgame_ta.bat
index 266e017..098be0e 100755
--- a/code/cgame/cgame_ta.bat
+++ b/code/cgame/cgame_ta.bat
@@ -1,65 +1,65 @@
-rem make sure we have a safe environement
-set LIBRARY=
-set INCLUDE=
-
-mkdir vm
-cd vm
-set cc=lcc -DQ3_VM -DMISSIONPACK -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui %1
-
-%cc% ../../game/bg_misc.c
-@if errorlevel 1 goto quit
-%cc% ../../game/bg_pmove.c
-@if errorlevel 1 goto quit
-%cc% ../../game/bg_slidemove.c
-@if errorlevel 1 goto quit
-%cc% ../../game/bg_lib.c
-@if errorlevel 1 goto quit
-%cc% ../../game/q_math.c
-@if errorlevel 1 goto quit
-%cc% ../../game/q_shared.c
-@if errorlevel 1 goto quit
-%cc% ../cg_consolecmds.c
-@if errorlevel 1 goto quit
-%cc% ../cg_draw.c
-@if errorlevel 1 goto quit
-%cc% ../cg_drawtools.c
-@if errorlevel 1 goto quit
-%cc% ../cg_effects.c
-@if errorlevel 1 goto quit
-%cc% ../cg_ents.c
-@if errorlevel 1 goto quit
-%cc% ../cg_event.c
-@if errorlevel 1 goto quit
-%cc% ../cg_info.c
-@if errorlevel 1 goto quit
-%cc% ../cg_localents.c
-@if errorlevel 1 goto quit
-%cc% ../cg_main.c
-@if errorlevel 1 goto quit
-%cc% ../cg_marks.c
-@if errorlevel 1 goto quit
-%cc% ../cg_players.c
-@if errorlevel 1 goto quit
-%cc% ../cg_playerstate.c
-@if errorlevel 1 goto quit
-%cc% ../cg_predict.c
-@if errorlevel 1 goto quit
-%cc% ../cg_scoreboard.c
-@if errorlevel 1 goto quit
-%cc% ../cg_servercmds.c
-@if errorlevel 1 goto quit
-%cc% ../cg_snapshot.c
-@if errorlevel 1 goto quit
-%cc% ../cg_view.c
-@if errorlevel 1 goto quit
-%cc% ../cg_weapons.c
-@if errorlevel 1 goto quit
-%cc% ../../ui/ui_shared.c
-@if errorlevel 1 goto quit
-%cc% ../cg_newdraw.c
-@if errorlevel 1 goto quit
-
-
-q3asm -f ../cgame_ta
-:quit
-cd ..
+rem make sure we have a safe environement
+set LIBRARY=
+set INCLUDE=
+
+mkdir vm
+cd vm
+set cc=lcc -DQ3_VM -DMISSIONPACK -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui %1
+
+%cc% ../../game/bg_misc.c
+@if errorlevel 1 goto quit
+%cc% ../../game/bg_pmove.c
+@if errorlevel 1 goto quit
+%cc% ../../game/bg_slidemove.c
+@if errorlevel 1 goto quit
+%cc% ../../game/bg_lib.c
+@if errorlevel 1 goto quit
+%cc% ../../game/q_math.c
+@if errorlevel 1 goto quit
+%cc% ../../game/q_shared.c
+@if errorlevel 1 goto quit
+%cc% ../cg_consolecmds.c
+@if errorlevel 1 goto quit
+%cc% ../cg_draw.c
+@if errorlevel 1 goto quit
+%cc% ../cg_drawtools.c
+@if errorlevel 1 goto quit
+%cc% ../cg_effects.c
+@if errorlevel 1 goto quit
+%cc% ../cg_ents.c
+@if errorlevel 1 goto quit
+%cc% ../cg_event.c
+@if errorlevel 1 goto quit
+%cc% ../cg_info.c
+@if errorlevel 1 goto quit
+%cc% ../cg_localents.c
+@if errorlevel 1 goto quit
+%cc% ../cg_main.c
+@if errorlevel 1 goto quit
+%cc% ../cg_marks.c
+@if errorlevel 1 goto quit
+%cc% ../cg_players.c
+@if errorlevel 1 goto quit
+%cc% ../cg_playerstate.c
+@if errorlevel 1 goto quit
+%cc% ../cg_predict.c
+@if errorlevel 1 goto quit
+%cc% ../cg_scoreboard.c
+@if errorlevel 1 goto quit
+%cc% ../cg_servercmds.c
+@if errorlevel 1 goto quit
+%cc% ../cg_snapshot.c
+@if errorlevel 1 goto quit
+%cc% ../cg_view.c
+@if errorlevel 1 goto quit
+%cc% ../cg_weapons.c
+@if errorlevel 1 goto quit
+%cc% ../../ui/ui_shared.c
+@if errorlevel 1 goto quit
+%cc% ../cg_newdraw.c
+@if errorlevel 1 goto quit
+
+
+q3asm -f ../cgame_ta
+:quit
+cd ..