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author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-27 05:11:08 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-27 05:11:08 +0000 |
commit | efae0ce6487dc0c23c3a9c7d2eb4e853c3e9e4b7 (patch) | |
tree | 06daad402afacc5d7b3300eb618dd0dc8b680e69 /code/cgame/cg_weapons.c | |
parent | 700421e4526a0e864ea7696b9478320351495a3d (diff) | |
download | ioquake3-aero-efae0ce6487dc0c23c3a9c7d2eb4e853c3e9e4b7.tar.gz ioquake3-aero-efae0ce6487dc0c23c3a9c7d2eb4e853c3e9e4b7.zip |
from floam: quake3_dont_build_debug_by_default_and_dericeify.patch:
Doesn't build debug builds by default anymore. The debug builds were
slower, made huge binaries, and never grabbed the mouse. I also
s/-O6/-O3/'d it, which has no functional difference, but is less
1999-gcc-2-ey and much much less 2005-gentoo-ey.
git-svn-id: svn://svn.icculus.org/quake3/trunk@9 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/cgame/cg_weapons.c')
0 files changed, 0 insertions, 0 deletions