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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-12-04 13:37:50 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-12-04 13:37:50 +0000
commit49c94b6250b40c4bd3834f947c9302a33553fae0 (patch)
tree7f33e732c7015550b51c33f8faf49a40fc571f71 /code/cgame/cg_players.c
parent1c365d804a4a71ff34b47540a61f20bbc390ea64 (diff)
downloadioquake3-aero-49c94b6250b40c4bd3834f947c9302a33553fae0.tar.gz
ioquake3-aero-49c94b6250b40c4bd3834f947c9302a33553fae0.zip
* Add r_customPixelAspect to support displays with non 1:1 pixel aspects (do
such things exist?) * Remove r_customaspect as its value is implied through the other three r_custom cvars git-svn-id: svn://svn.icculus.org/quake3/trunk@1011 edf5b092-35ff-0310-97b2-ce42778d08ea
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