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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-03 18:34:03 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-03 18:34:03 +0000
commitaa677d79d3d3990135a9c3961d54dc7d63cb7c39 (patch)
tree6538b2b347c84c9a5ce984d1daca8083600f056e /code/cgame/cg_particles.c
parent62e2ca78532ef0720fab76e979d8c0b4068a8baf (diff)
downloadioquake3-aero-aa677d79d3d3990135a9c3961d54dc7d63cb7c39.tar.gz
ioquake3-aero-aa677d79d3d3990135a9c3961d54dc7d63cb7c39.zip
* Juggled CFLAGS a bit so that -fno-strict-aliasing is always on
git-svn-id: svn://svn.icculus.org/quake3/trunk@249 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/cgame/cg_particles.c')
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