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authorludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-12-30 12:32:54 +0000
committerludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-12-30 12:32:54 +0000
commitf0fc390a026dfff392ba465b76f60f3f0e5a70e2 (patch)
treeadd91b1a36f3c11bf1b5b6a5fd5aea145c1fef52 /code/cgame/cg_main.c
parentca2cf9c99df7ee76f13b7c9fa2d6ad706a3968fa (diff)
downloadioquake3-aero-f0fc390a026dfff392ba465b76f60f3f0e5a70e2.tar.gz
ioquake3-aero-f0fc390a026dfff392ba465b76f60f3f0e5a70e2.zip
- tag more functions with gnu format attribute
- fix format string bugs. still some left git-svn-id: svn://svn.icculus.org/quake3/trunk@1023 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/cgame/cg_main.c')
-rw-r--r--code/cgame/cg_main.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/code/cgame/cg_main.c b/code/cgame/cg_main.c
index bee6c3f..8f1f46c 100644
--- a/code/cgame/cg_main.c
+++ b/code/cgame/cg_main.c
@@ -1448,7 +1448,7 @@ void CG_LoadMenus(const char *menuFile) {
trap_Error( va( S_COLOR_YELLOW "menu file not found: %s, using default\n", menuFile ) );
len = trap_FS_FOpenFile( "ui/hud.txt", &f, FS_READ );
if (!f) {
- trap_Error( va( S_COLOR_RED "default menu file not found: ui/hud.txt, unable to continue!\n", menuFile ) );
+ trap_Error( va( S_COLOR_RED "default menu file not found: ui/hud.txt, unable to continue!\n") );
}
}