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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 17:39:27 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 17:39:27 +0000
commit6bf20c78f5b69d40bcc4931df93d29198435ab67 (patch)
treee3eda937a05d7db42de725b7013bd0344b987f34 /code/bspc/linux-i386.mak
parent872d4d7f55af706737ffb361bb76ad13e7496770 (diff)
downloadioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.tar.gz
ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.zip
newlines fixed
git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/bspc/linux-i386.mak')
-rwxr-xr-xcode/bspc/linux-i386.mak218
1 files changed, 109 insertions, 109 deletions
diff --git a/code/bspc/linux-i386.mak b/code/bspc/linux-i386.mak
index 00a261d..dd9566d 100755
--- a/code/bspc/linux-i386.mak
+++ b/code/bspc/linux-i386.mak
@@ -1,109 +1,109 @@
-#
-# Makefile for the BSPC tool for the Gladiator Bot
-# Intended for gcc/Linux
-#
-
-ARCH=i386
-CC=gcc
-BASE_CFLAGS=-Dstricmp=strcasecmp
-
-#use these cflags to optimize it
-CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \
- -fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \
- -malign-jumps=2 -malign-functions=2 -DLINUX -DBSPC
-#use these when debugging
-#CFLAGS=$(BASE_CFLAGS) -g
-
-LDFLAGS=-ldl -lm -lpthread
-
-DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
-
-#############################################################################
-# SETUP AND BUILD BSPC
-#############################################################################
-
-.c.o:
- $(DO_CC)
-
-GAME_OBJS = \
- _files.o\
- aas_areamerging.o\
- aas_cfg.o\
- aas_create.o\
- aas_edgemelting.o\
- aas_facemerging.o\
- aas_file.o\
- aas_gsubdiv.o\
- aas_map.o\
- aas_prunenodes.o\
- aas_store.o\
- be_aas_bspc.o\
- ../botlib/be_aas_bspq3.o\
- ../botlib/be_aas_cluster.o\
- ../botlib/be_aas_move.o\
- ../botlib/be_aas_optimize.o\
- ../botlib/be_aas_reach.o\
- ../botlib/be_aas_sample.o\
- brushbsp.o\
- bspc.o\
- ../qcommon/cm_load.o\
- ../qcommon/cm_patch.o\
- ../qcommon/cm_test.o\
- ../qcommon/cm_trace.o\
- csg.o\
- glfile.o\
- l_bsp_ent.o\
- l_bsp_hl.o\
- l_bsp_q1.o\
- l_bsp_q2.o\
- l_bsp_q3.o\
- l_bsp_sin.o\
- l_cmd.o\
- ../botlib/l_libvar.o\
- l_log.o\
- l_math.o\
- l_mem.o\
- l_poly.o\
- ../botlib/l_precomp.o\
- l_qfiles.o\
- ../botlib/l_script.o\
- ../botlib/l_struct.o\
- l_threads.o\
- l_utils.o\
- leakfile.o\
- map.o\
- map_hl.o\
- map_q1.o\
- map_q2.o\
- map_q3.o\
- map_sin.o\
- ../qcommon/md4.o\
- nodraw.o\
- portals.o\
- tetrahedron.o\
- textures.o\
- tree.o\
- ../qcommon/unzip.o
-
-bspc$(ARCH) : $(GAME_OBJS)
- $(CC) $(CFLAGS) -o $@ $(GAME_OBJS) $(LDFLAGS)
-
-
-#############################################################################
-# MISC
-#############################################################################
-
-clean:
- -rm -f $(GAME_OBJS)
-
-depend:
- gcc -MM $(GAME_OBJS:.o=.c)
-
-
-install:
- cp bspci386 ..
-
-#
-# From "make depend"
-#
-
+#
+# Makefile for the BSPC tool for the Gladiator Bot
+# Intended for gcc/Linux
+#
+
+ARCH=i386
+CC=gcc
+BASE_CFLAGS=-Dstricmp=strcasecmp
+
+#use these cflags to optimize it
+CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \
+ -fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \
+ -malign-jumps=2 -malign-functions=2 -DLINUX -DBSPC
+#use these when debugging
+#CFLAGS=$(BASE_CFLAGS) -g
+
+LDFLAGS=-ldl -lm -lpthread
+
+DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
+
+#############################################################################
+# SETUP AND BUILD BSPC
+#############################################################################
+
+.c.o:
+ $(DO_CC)
+
+GAME_OBJS = \
+ _files.o\
+ aas_areamerging.o\
+ aas_cfg.o\
+ aas_create.o\
+ aas_edgemelting.o\
+ aas_facemerging.o\
+ aas_file.o\
+ aas_gsubdiv.o\
+ aas_map.o\
+ aas_prunenodes.o\
+ aas_store.o\
+ be_aas_bspc.o\
+ ../botlib/be_aas_bspq3.o\
+ ../botlib/be_aas_cluster.o\
+ ../botlib/be_aas_move.o\
+ ../botlib/be_aas_optimize.o\
+ ../botlib/be_aas_reach.o\
+ ../botlib/be_aas_sample.o\
+ brushbsp.o\
+ bspc.o\
+ ../qcommon/cm_load.o\
+ ../qcommon/cm_patch.o\
+ ../qcommon/cm_test.o\
+ ../qcommon/cm_trace.o\
+ csg.o\
+ glfile.o\
+ l_bsp_ent.o\
+ l_bsp_hl.o\
+ l_bsp_q1.o\
+ l_bsp_q2.o\
+ l_bsp_q3.o\
+ l_bsp_sin.o\
+ l_cmd.o\
+ ../botlib/l_libvar.o\
+ l_log.o\
+ l_math.o\
+ l_mem.o\
+ l_poly.o\
+ ../botlib/l_precomp.o\
+ l_qfiles.o\
+ ../botlib/l_script.o\
+ ../botlib/l_struct.o\
+ l_threads.o\
+ l_utils.o\
+ leakfile.o\
+ map.o\
+ map_hl.o\
+ map_q1.o\
+ map_q2.o\
+ map_q3.o\
+ map_sin.o\
+ ../qcommon/md4.o\
+ nodraw.o\
+ portals.o\
+ tetrahedron.o\
+ textures.o\
+ tree.o\
+ ../qcommon/unzip.o
+
+bspc$(ARCH) : $(GAME_OBJS)
+ $(CC) $(CFLAGS) -o $@ $(GAME_OBJS) $(LDFLAGS)
+
+
+#############################################################################
+# MISC
+#############################################################################
+
+clean:
+ -rm -f $(GAME_OBJS)
+
+depend:
+ gcc -MM $(GAME_OBJS:.o=.c)
+
+
+install:
+ cp bspci386 ..
+
+#
+# From "make depend"
+#
+