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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-10-29 23:13:09 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-10-29 23:13:09 +0000 |
commit | ce25a7def5dc658d78c06016494b90972f1cf973 (patch) | |
tree | ba01dacc114803beafb50a02ce7b01d13302e7ad /code/bspc/l_threads.h | |
parent | cb1d870b05814322bc2ebd26a111eb792e186f33 (diff) | |
download | ioquake3-aero-ce25a7def5dc658d78c06016494b90972f1cf973.tar.gz ioquake3-aero-ce25a7def5dc658d78c06016494b90972f1cf973.zip |
* General decrufting:
* Removed Q3_STATIC and associated defines
* Removed MAC_STATIC
* Replaced __LCC__ with Q3_VM
* Removed bspc and splines directories
git-svn-id: svn://svn.icculus.org/quake3/trunk@201 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/bspc/l_threads.h')
-rw-r--r-- | code/bspc/l_threads.h | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/code/bspc/l_threads.h b/code/bspc/l_threads.h deleted file mode 100644 index 5e0df82..0000000 --- a/code/bspc/l_threads.h +++ /dev/null @@ -1,45 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Quake III Arena source code; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - -extern int numthreads; - -void ThreadSetDefault (void); -int GetThreadWork (void); -void RunThreadsOnIndividual (int workcnt, qboolean showpacifier, void(*func)(int)); -void RunThreadsOn (int workcnt, qboolean showpacifier, void(*func)(int)); - -//mutex -void ThreadSetupLock(void); -void ThreadShutdownLock(void); -void ThreadLock (void); -void ThreadUnlock (void); -//semaphore -void ThreadSetupSemaphore(void); -void ThreadShutdownSemaphore(void); -void ThreadSemaphoreWait(void); -void ThreadSemaphoreIncrease(int count); -//add/remove threads -void AddThread(void (*func)(int)); -void RemoveThread(int threadid); -void WaitForAllThreadsFinished(void); -int GetNumThreads(void); - |