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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 17:39:27 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 17:39:27 +0000
commit6bf20c78f5b69d40bcc4931df93d29198435ab67 (patch)
treee3eda937a05d7db42de725b7013bd0344b987f34 /code/bspc/l_log.h
parent872d4d7f55af706737ffb361bb76ad13e7496770 (diff)
downloadioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.tar.gz
ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.zip
newlines fixed
git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/bspc/l_log.h')
-rwxr-xr-xcode/bspc/l_log.h84
1 files changed, 42 insertions, 42 deletions
diff --git a/code/bspc/l_log.h b/code/bspc/l_log.h
index eff7bf6..b9f1be4 100755
--- a/code/bspc/l_log.h
+++ b/code/bspc/l_log.h
@@ -1,42 +1,42 @@
-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-
-//open a log file
-void Log_Open(char *filename);
-//close the current log file
-void Log_Close(void);
-//close log file if present
-void Log_Shutdown(void);
-//print on stdout and write to the current opened log file
-void Log_Print(char *fmt, ...);
-//write to the current opened log file
-void Log_Write(char *fmt, ...);
-//write to the current opened log file with a time stamp
-void Log_WriteTimeStamped(char *fmt, ...);
-//returns the log file structure
-FILE *Log_FileStruct(void);
-//flush log file
-void Log_Flush(void);
-
-#ifdef WINBSPC
-void WinBSPCPrint(char *str);
-#endif //WINBSPC
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+//open a log file
+void Log_Open(char *filename);
+//close the current log file
+void Log_Close(void);
+//close log file if present
+void Log_Shutdown(void);
+//print on stdout and write to the current opened log file
+void Log_Print(char *fmt, ...);
+//write to the current opened log file
+void Log_Write(char *fmt, ...);
+//write to the current opened log file with a time stamp
+void Log_WriteTimeStamped(char *fmt, ...);
+//returns the log file structure
+FILE *Log_FileStruct(void);
+//flush log file
+void Log_Flush(void);
+
+#ifdef WINBSPC
+void WinBSPCPrint(char *str);
+#endif //WINBSPC