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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-10-29 23:13:09 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-10-29 23:13:09 +0000 |
commit | ce25a7def5dc658d78c06016494b90972f1cf973 (patch) | |
tree | ba01dacc114803beafb50a02ce7b01d13302e7ad /code/bspc/l_bsp_q3.h | |
parent | cb1d870b05814322bc2ebd26a111eb792e186f33 (diff) | |
download | ioquake3-aero-ce25a7def5dc658d78c06016494b90972f1cf973.tar.gz ioquake3-aero-ce25a7def5dc658d78c06016494b90972f1cf973.zip |
* General decrufting:
* Removed Q3_STATIC and associated defines
* Removed MAC_STATIC
* Replaced __LCC__ with Q3_VM
* Removed bspc and splines directories
git-svn-id: svn://svn.icculus.org/quake3/trunk@201 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/bspc/l_bsp_q3.h')
-rw-r--r-- | code/bspc/l_bsp_q3.h | 81 |
1 files changed, 0 insertions, 81 deletions
diff --git a/code/bspc/l_bsp_q3.h b/code/bspc/l_bsp_q3.h deleted file mode 100644 index 82a2442..0000000 --- a/code/bspc/l_bsp_q3.h +++ /dev/null @@ -1,81 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Quake III Arena source code; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - -#include "q3files.h" -//#include "surfaceflags.h" - -extern int q3_nummodels; -extern q3_dmodel_t *q3_dmodels;//[MAX_MAP_MODELS]; - -extern int q3_numShaders; -extern q3_dshader_t *q3_dshaders;//[Q3_MAX_MAP_SHADERS]; - -extern int q3_entdatasize; -extern char *q3_dentdata;//[Q3_MAX_MAP_ENTSTRING]; - -extern int q3_numleafs; -extern q3_dleaf_t *q3_dleafs;//[Q3_MAX_MAP_LEAFS]; - -extern int q3_numplanes; -extern q3_dplane_t *q3_dplanes;//[Q3_MAX_MAP_PLANES]; - -extern int q3_numnodes; -extern q3_dnode_t *q3_dnodes;//[Q3_MAX_MAP_NODES]; - -extern int q3_numleafsurfaces; -extern int *q3_dleafsurfaces;//[Q3_MAX_MAP_LEAFFACES]; - -extern int q3_numleafbrushes; -extern int *q3_dleafbrushes;//[Q3_MAX_MAP_LEAFBRUSHES]; - -extern int q3_numbrushes; -extern q3_dbrush_t *q3_dbrushes;//[Q3_MAX_MAP_BRUSHES]; - -extern int q3_numbrushsides; -extern q3_dbrushside_t *q3_dbrushsides;//[Q3_MAX_MAP_BRUSHSIDES]; - -extern int q3_numLightBytes; -extern byte *q3_lightBytes;//[Q3_MAX_MAP_LIGHTING]; - -extern int q3_numGridPoints; -extern byte *q3_gridData;//[Q3_MAX_MAP_LIGHTGRID]; - -extern int q3_numVisBytes; -extern byte *q3_visBytes;//[Q3_MAX_MAP_VISIBILITY]; - -extern int q3_numDrawVerts; -extern q3_drawVert_t *q3_drawVerts;//[Q3_MAX_MAP_DRAW_VERTS]; - -extern int q3_numDrawIndexes; -extern int *q3_drawIndexes;//[Q3_MAX_MAP_DRAW_INDEXES]; - -extern int q3_numDrawSurfaces; -extern q3_dsurface_t *q3_drawSurfaces;//[Q3_MAX_MAP_DRAW_SURFS]; - -extern int q3_numFogs; -extern q3_dfog_t *q3_dfogs;//[Q3_MAX_MAP_FOGS]; - -extern char q3_dbrushsidetextured[Q3_MAX_MAP_BRUSHSIDES]; - -void Q3_LoadBSPFile(struct quakefile_s *qf); -void Q3_FreeMaxBSP(void); -void Q3_ParseEntities (void); |