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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 17:39:27 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 17:39:27 +0000
commit6bf20c78f5b69d40bcc4931df93d29198435ab67 (patch)
treee3eda937a05d7db42de725b7013bd0344b987f34 /code/bspc/l_bsp_ent.h
parent872d4d7f55af706737ffb361bb76ad13e7496770 (diff)
downloadioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.tar.gz
ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.zip
newlines fixed
git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/bspc/l_bsp_ent.h')
-rwxr-xr-xcode/bspc/l_bsp_ent.h116
1 files changed, 58 insertions, 58 deletions
diff --git a/code/bspc/l_bsp_ent.h b/code/bspc/l_bsp_ent.h
index 05dd162..461b91c 100755
--- a/code/bspc/l_bsp_ent.h
+++ b/code/bspc/l_bsp_ent.h
@@ -1,58 +1,58 @@
-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-
-#ifndef MAX_MAP_ENTITIES
-#define MAX_MAP_ENTITIES 2048
-#endif
-
-typedef struct epair_s
-{
- struct epair_s *next;
- char *key;
- char *value;
-} epair_t;
-
-typedef struct
-{
- vec3_t origin;
- int firstbrush;
- int numbrushes;
- epair_t *epairs;
- // only valid for func_areaportals
- int areaportalnum;
- int portalareas[2];
- int modelnum; //for bsp 2 map conversion
- qboolean wasdetail; //for SIN
-} entity_t;
-
-extern int num_entities;
-extern entity_t entities[MAX_MAP_ENTITIES];
-
-void StripTrailing(char *e);
-void SetKeyValue(entity_t *ent, char *key, char *value);
-char *ValueForKey(entity_t *ent, char *key); // will return "" if not present
-vec_t FloatForKey(entity_t *ent, char *key);
-void GetVectorForKey(entity_t *ent, char *key, vec3_t vec);
-qboolean ParseEntity(script_t *script);
-epair_t *ParseEpair(script_t *script);
-void PrintEntity(entity_t *ent);
-
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+#ifndef MAX_MAP_ENTITIES
+#define MAX_MAP_ENTITIES 2048
+#endif
+
+typedef struct epair_s
+{
+ struct epair_s *next;
+ char *key;
+ char *value;
+} epair_t;
+
+typedef struct
+{
+ vec3_t origin;
+ int firstbrush;
+ int numbrushes;
+ epair_t *epairs;
+ // only valid for func_areaportals
+ int areaportalnum;
+ int portalareas[2];
+ int modelnum; //for bsp 2 map conversion
+ qboolean wasdetail; //for SIN
+} entity_t;
+
+extern int num_entities;
+extern entity_t entities[MAX_MAP_ENTITIES];
+
+void StripTrailing(char *e);
+void SetKeyValue(entity_t *ent, char *key, char *value);
+char *ValueForKey(entity_t *ent, char *key); // will return "" if not present
+vec_t FloatForKey(entity_t *ent, char *key);
+void GetVectorForKey(entity_t *ent, char *key, vec3_t vec);
+qboolean ParseEntity(script_t *script);
+epair_t *ParseEpair(script_t *script);
+void PrintEntity(entity_t *ent);
+