aboutsummaryrefslogtreecommitdiffstats
path: root/code/botlib
diff options
context:
space:
mode:
authorthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-05-06 10:54:55 +0000
committerthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-05-06 10:54:55 +0000
commit6443a183513e98c0c0c8230c8ef542061e5b4f16 (patch)
treee2e6dffb9997e006e919848ce51704f4c9b239b4 /code/botlib
parent63ef6a593d17f326939890f852f629b5e4744d6a (diff)
downloadioquake3-aero-6443a183513e98c0c0c8230c8ef542061e5b4f16.tar.gz
ioquake3-aero-6443a183513e98c0c0c8230c8ef542061e5b4f16.zip
Fix remapShader command in cgame and tweak it in ui.
git-svn-id: svn://svn.icculus.org/quake3/trunk@773 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/botlib')
0 files changed, 0 insertions, 0 deletions