diff options
author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 17:39:27 +0000 |
---|---|---|
committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 17:39:27 +0000 |
commit | 6bf20c78f5b69d40bcc4931df93d29198435ab67 (patch) | |
tree | e3eda937a05d7db42de725b7013bd0344b987f34 /code/botlib/l_libvar.h | |
parent | 872d4d7f55af706737ffb361bb76ad13e7496770 (diff) | |
download | ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.tar.gz ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.zip |
newlines fixed
git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/botlib/l_libvar.h')
-rwxr-xr-x | code/botlib/l_libvar.h | 126 |
1 files changed, 63 insertions, 63 deletions
diff --git a/code/botlib/l_libvar.h b/code/botlib/l_libvar.h index 79fc65e..fef4303 100755 --- a/code/botlib/l_libvar.h +++ b/code/botlib/l_libvar.h @@ -1,63 +1,63 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-
-/*****************************************************************************
- * name: l_libvar.h
- *
- * desc: botlib vars
- *
- * $Archive: /source/code/botlib/l_libvar.h $
- *
- *****************************************************************************/
-
-//library variable
-typedef struct libvar_s
-{
- char *name;
- char *string;
- int flags;
- qboolean modified; // set each time the cvar is changed
- float value;
- struct libvar_s *next;
-} libvar_t;
-
-//removes all library variables
-void LibVarDeAllocAll(void);
-//gets the library variable with the given name
-libvar_t *LibVarGet(char *var_name);
-//gets the string of the library variable with the given name
-char *LibVarGetString(char *var_name);
-//gets the value of the library variable with the given name
-float LibVarGetValue(char *var_name);
-//creates the library variable if not existing already and returns it
-libvar_t *LibVar(char *var_name, char *value);
-//creates the library variable if not existing already and returns the value
-float LibVarValue(char *var_name, char *value);
-//creates the library variable if not existing already and returns the value string
-char *LibVarString(char *var_name, char *value);
-//sets the library variable
-void LibVarSet(char *var_name, char *value);
-//returns true if the library variable has been modified
-qboolean LibVarChanged(char *var_name);
-//sets the library variable to unmodified
-void LibVarSetNotModified(char *var_name);
-
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +/***************************************************************************** + * name: l_libvar.h + * + * desc: botlib vars + * + * $Archive: /source/code/botlib/l_libvar.h $ + * + *****************************************************************************/ + +//library variable +typedef struct libvar_s +{ + char *name; + char *string; + int flags; + qboolean modified; // set each time the cvar is changed + float value; + struct libvar_s *next; +} libvar_t; + +//removes all library variables +void LibVarDeAllocAll(void); +//gets the library variable with the given name +libvar_t *LibVarGet(char *var_name); +//gets the string of the library variable with the given name +char *LibVarGetString(char *var_name); +//gets the value of the library variable with the given name +float LibVarGetValue(char *var_name); +//creates the library variable if not existing already and returns it +libvar_t *LibVar(char *var_name, char *value); +//creates the library variable if not existing already and returns the value +float LibVarValue(char *var_name, char *value); +//creates the library variable if not existing already and returns the value string +char *LibVarString(char *var_name, char *value); +//sets the library variable +void LibVarSet(char *var_name, char *value); +//returns true if the library variable has been modified +qboolean LibVarChanged(char *var_name); +//sets the library variable to unmodified +void LibVarSetNotModified(char *var_name); + |