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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-01-04 03:12:12 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-01-04 03:12:12 +0000
commit98c8cf0f19d89b729825d6d37b924a84025ec07b (patch)
tree51cbf43364a63f83c5e0e2fea133038ebf8a255c /code/botlib/be_ai_weap.h
parent9e019da1eadfaab84999cf76ec169d6cb3bc9f25 (diff)
downloadioquake3-aero-98c8cf0f19d89b729825d6d37b924a84025ec07b.tar.gz
ioquake3-aero-98c8cf0f19d89b729825d6d37b924a84025ec07b.zip
* AVI video output
- Uses motion jpeg codec by default - Use cl_avidemo to set a framerate - \video [filename] to start capture - \stopvideo to stop capture - Audio capture is a bit ropey git-svn-id: svn://svn.icculus.org/quake3/trunk@454 edf5b092-35ff-0310-97b2-ce42778d08ea
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