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authortjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-08-16 05:22:09 +0000
committertjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-08-16 05:22:09 +0000
commitbd8e88e4a00f4850cbdb495f441fa0aa4afe530d (patch)
treeb238ad45fa7ae07fda12eabfad90606bd642fd93 /code/SDL12/include
parent51af4ceebe922d27ee3a93d2c763b5a3aedd5474 (diff)
downloadioquake3-aero-bd8e88e4a00f4850cbdb495f441fa0aa4afe530d.tar.gz
ioquake3-aero-bd8e88e4a00f4850cbdb495f441fa0aa4afe530d.zip
bug 2723
* replaced my cheap hack to search current working dir on OS X with a more complex hack that detects the .app bundle directory structure. This is so the game data dirs do not need to be inside of the .app bundle btw. git-svn-id: svn://svn.icculus.org/quake3/trunk@844 edf5b092-35ff-0310-97b2-ce42778d08ea
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