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author | tjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-08-16 05:22:09 +0000 |
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committer | tjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-08-16 05:22:09 +0000 |
commit | bd8e88e4a00f4850cbdb495f441fa0aa4afe530d (patch) | |
tree | b238ad45fa7ae07fda12eabfad90606bd642fd93 /code/SDL12/include | |
parent | 51af4ceebe922d27ee3a93d2c763b5a3aedd5474 (diff) | |
download | ioquake3-aero-bd8e88e4a00f4850cbdb495f441fa0aa4afe530d.tar.gz ioquake3-aero-bd8e88e4a00f4850cbdb495f441fa0aa4afe530d.zip |
bug 2723
* replaced my cheap hack to search current working dir on OS X with a more
complex hack that detects the .app bundle directory structure. This is so
the game data dirs do not need to be inside of the .app bundle btw.
git-svn-id: svn://svn.icculus.org/quake3/trunk@844 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/SDL12/include')
0 files changed, 0 insertions, 0 deletions