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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-10-15 18:39:35 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-10-15 18:39:35 +0000
commit84112a14b03fd9eb2950930f8b4dbaf6efa17f0b (patch)
tree6c61ea9cfbcf24ad91617a928dc4ef0c8d51b977 /README
parent2d10400abbfe10b273b965910deac89c6b99f0a8 (diff)
downloadioquake3-aero-84112a14b03fd9eb2950930f8b4dbaf6efa17f0b.tar.gz
ioquake3-aero-84112a14b03fd9eb2950930f8b4dbaf6efa17f0b.zip
Updated the README for os x, and another fix for the get page.
git-svn-id: svn://svn.icculus.org/quake3/trunk@941 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'README')
-rw-r--r--README4
1 files changed, 2 insertions, 2 deletions
diff --git a/README b/README
index 0c64500..83c8dda 100644
--- a/README
+++ b/README
@@ -61,8 +61,8 @@ For Mac OS X, building a Universal Binary
XCode 2.2 and newer.
2. Change to the directory containing this README file.
3. Run './make-macosx-ub.sh'
- 4. Copy all of the files in the resulting build/release-darwin-ub/
- directory to the Contents/MacOS/ subdirectory of your .app bundle.
+ 4. Copy the resulting ioquake3.app in /build/release-darwin-ub to your
+ /Applications/ioquake3 folder.
Installation, for *nix
1. Set the COPYDIR variable in the shell to be where you installed Quake 3