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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-12-01 20:53:28 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-12-01 20:53:28 +0000 |
commit | 83e8a543db55e77ce8519bb93debd546065826c1 (patch) | |
tree | 276d7337b68620598f736e42252c14a141d8273f /README | |
parent | 7dbeecaccbc4897dd81113aa00448eec8916c8fa (diff) | |
download | ioquake3-aero-83e8a543db55e77ce8519bb93debd546065826c1.tar.gz ioquake3-aero-83e8a543db55e77ce8519bb93debd546065826c1.zip |
* Updated AL headers
* Added a Makefile option USE_LOCAL_HEADERS which can be disabled to use system
headers if desired
git-svn-id: svn://svn.icculus.org/quake3/trunk@402 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'README')
-rw-r--r-- | README | 26 |
1 files changed, 12 insertions, 14 deletions
@@ -1,8 +1,8 @@ Name of this project: icculus.org/quake3 URL: http://www.icculus.org/quake3 Hello and welcome to the Quake 3 source repository on icculus.org -I'll be your maintainer, zakk@icculus.org, please send all your patches to -the bugzilla: https://bugzilla.icculus.org, or join the mailing list +I'll be your maintainer, zakk@icculus.org, please send all your patches to +the bugzilla: https://bugzilla.icculus.org, or join the mailing list (quake3-subscribe@icculus.org) and submit your patch there. Best case scenario is you subscribe to the ml, submit your patch to bugzilla, and then post the url to the mailing list. @@ -40,10 +40,11 @@ Compiling (Under Linux) 2. Run 'make' For distribution maintainers, you can set some make variables: - OPTIMIZE - use this for custom CFLAGS - DEFAULT_BASEDIR - extra path to search for baseq3 and such - BUILD_SERVER - build the 'q3ded' server binary (1 = build it, default = 1) - BUILD_CLIENT - build the 'quake3' client binary (1 = build it, default = 1) + OPTIMIZE - use this for custom CFLAGS + DEFAULT_BASEDIR - extra path to search for baseq3 and such + BUILD_SERVER - build the 'q3ded' server binary (1 = build it, default = 1) + BUILD_CLIENT - build the 'quake3' client binary (1 = build it, default = 1) + USE_LOCAL_HEADERS - use system headers instead of ones local to ioq3 Installing under Linux ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -109,14 +110,11 @@ follows: 4. If you didn't install the DirectX SDK in C:\DXSDK\, add DXSDK_DIR to code/unix/Makefile.local to reflect the new location. -5. If you want OpenAL support, aquire some OpenAL headers and put them in - /include/AL/ beneath your MinGW dir. If not, add "USE_OPENAL=0" to - code/unix/Makefile.local. -6. Perform the usual precompilation sacrificial ritual. -7. Open an MSys terminal, and follow the instructions for compiling on Linux. -8. Steal underpants -9. ????? -10. Profit! +5. Perform the usual precompilation sacrificial ritual. +6. Open an MSys terminal, and follow the instructions for compiling on Linux. +7. Steal underpants +8. ????? +9. Profit! Creating mods compatible with Q3 1.32b ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |