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author | tjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2007-12-31 03:47:36 +0000 |
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committer | tjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2007-12-31 03:47:36 +0000 |
commit | 751919dbe323dfa9d7b7f89cf0f23258ee14f0c6 (patch) | |
tree | 312bd4a15ebb1b9956878e0032ad007c8e3c45f7 /README | |
parent | d007d5fde43e99e1c550e636f4243ad6a82da0ae (diff) | |
download | ioquake3-aero-751919dbe323dfa9d7b7f89cf0f23258ee14f0c6.tar.gz ioquake3-aero-751919dbe323dfa9d7b7f89cf0f23258ee14f0c6.zip |
* Improved Mac OS X build support.
* Dropped support for Mac OS X 10.2 to simplify things. If anyone still
needs this version supported let me know.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1243 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'README')
-rw-r--r-- | README | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -48,7 +48,9 @@ For Windows, using MinGW 2. Open an MSys terminal, and follow the instructions for compiling on *nix. For Mac OS X, building a Universal Binary - 1. Install the MacOSX10.5.sdk + 1. Install MacOSX SDK packages from XCode. For maximum compatibility, + be sure to install MacOSX10.3.9.sdk and MacOSX10.4u.sdk. + (MacOSX10.2.8.sdk no longer supported) 2. Change to the directory containing this README file. 3. Run './make-macosx-ub.sh' 4. Copy the resulting ioquake3.app in /build/release-darwin-ub to your |