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authormaik <maik@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-12-12 17:53:55 +0000
committermaik <maik@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-12-12 17:53:55 +0000
commit6a4d6bc5519ff9000765e5ff50c55bde8bb5c880 (patch)
treeef8dfc357777ea3fc60f823581e8f2885ec1074e /README
parent3b99015de7f83845095dd6ce731ea89c17b6bccd (diff)
downloadioquake3-aero-6a4d6bc5519ff9000765e5ff50c55bde8bb5c880.tar.gz
ioquake3-aero-6a4d6bc5519ff9000765e5ff50c55bde8bb5c880.zip
website
git-svn-id: svn://svn.icculus.org/quake3/trunk@444 edf5b092-35ff-0310-97b2-ce42778d08ea
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@@ -25,7 +25,7 @@ Refer to the web-site for updated status, enjoy!
Compiling (Under Windows)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-Run Visual Studio, open the quake3.vcproj file in the win32
+Run Visual Studio, open the quake3.sln file in the win32/msvc
directory. Build. Copy the resultant Quake3.exe to your quake 3
directory, make a backup if you want to keep your original.