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author | maik <maik@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-12-12 17:53:55 +0000 |
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committer | maik <maik@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-12-12 17:53:55 +0000 |
commit | 6a4d6bc5519ff9000765e5ff50c55bde8bb5c880 (patch) | |
tree | ef8dfc357777ea3fc60f823581e8f2885ec1074e /README | |
parent | 3b99015de7f83845095dd6ce731ea89c17b6bccd (diff) | |
download | ioquake3-aero-6a4d6bc5519ff9000765e5ff50c55bde8bb5c880.tar.gz ioquake3-aero-6a4d6bc5519ff9000765e5ff50c55bde8bb5c880.zip |
website
git-svn-id: svn://svn.icculus.org/quake3/trunk@444 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'README')
-rw-r--r-- | README | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -25,7 +25,7 @@ Refer to the web-site for updated status, enjoy! Compiling (Under Windows) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -Run Visual Studio, open the quake3.vcproj file in the win32 +Run Visual Studio, open the quake3.sln file in the win32/msvc directory. Build. Copy the resultant Quake3.exe to your quake 3 directory, make a backup if you want to keep your original. |