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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-02-15 05:36:54 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-02-15 05:36:54 +0000
commit66fbd33559d12e4088863df1ef9cd2e6fab06f87 (patch)
tree44d365641652e9f9bab3b73eb2b74e823e102d3f /README
parentfa3f358a4d4bf634aed319e7aeff6790ae8a0b79 (diff)
downloadioquake3-aero-66fbd33559d12e4088863df1ef9cd2e6fab06f87.tar.gz
ioquake3-aero-66fbd33559d12e4088863df1ef9cd2e6fab06f87.zip
Modified the instructions for binars.
git-svn-id: svn://svn.icculus.org/quake3/trunk@544 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'README')
-rw-r--r--README9
1 files changed, 6 insertions, 3 deletions
diff --git a/README b/README
index b5d3ff6..4e2f3a2 100644
--- a/README
+++ b/README
@@ -193,12 +193,15 @@ identical, but we have some general guidelines:
* Please don't require the PAK0.PK3, since not everyone using the engine
plans on playing Quake 3 Arena on it. It's fine to (optionally)
assist the user in copying the file for them or telling them about it.
-
- * Make sure to bump the version number to 1.34 in the source code when
- you build binaries
+
+ * We'll bump the version to 1.34 as soon as we get enough people
+ who can demonstrate a competent build for Windows and Mac.
* Please contact the mailing list and/or zakk@timedoctor.org after
you've made your installer.
+
+ * Please be prepared to alter your installer to the whims of the
+ maintainers.
------------------------------------------------------------------ Credits -----