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author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-10-15 18:36:29 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-10-15 18:36:29 +0000 |
commit | 2d10400abbfe10b273b965910deac89c6b99f0a8 (patch) | |
tree | f15ee66d2ec186d3c506199e26e1fb0c67800955 /NOTTODO | |
parent | 363a60b9d4c01225deefacb23586f9c51739d434 (diff) | |
download | ioquake3-aero-2d10400abbfe10b273b965910deac89c6b99f0a8.tar.gz ioquake3-aero-2d10400abbfe10b273b965910deac89c6b99f0a8.zip |
Minor update to point to the patch page
git-svn-id: svn://svn.icculus.org/quake3/trunk@940 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'NOTTODO')
-rw-r--r-- | NOTTODO | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -17,3 +17,5 @@ pk3s from either Team Arena or the original game itself. Removing the SDL/OpenAL header files from SVN. Having them in SVN makes it easier for non-Linux platforms to compile the game. This isn't changing. + +MP3 support. It is already done, see: http://icculus.org/quake3/?page=patches |