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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-07-09 01:06:18 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-07-09 01:06:18 +0000
commitee8cb0fc2a1b02759a77d454866fe97cd5af8890 (patch)
tree8ef75d0c0cb32121abd1f6a6dc94597807993c18 /Makefile
parent519169bd6f3511f5dbcbddc47a2083c438aeb7d6 (diff)
downloadioquake3-aero-ee8cb0fc2a1b02759a77d454866fe97cd5af8890.tar.gz
ioquake3-aero-ee8cb0fc2a1b02759a77d454866fe97cd5af8890.zip
OS X mouse hack, must remove when SDL adds it internally.
Please see bugzilla case: http://bugzilla.icculus.org/show_bug.cgi?id=3206 and http://bugzilla.libsdl.org/show_bug.cgi?id=445 git-svn-id: svn://svn.icculus.org/quake3/trunk@1108 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/Makefile b/Makefile
index 95d27c9..3fcb1e2 100644
--- a/Makefile
+++ b/Makefile
@@ -393,7 +393,7 @@ ifeq ($(PLATFORM),darwin)
# the file has been modified by each build.
LIBSDLMAIN=$(B)/libSDLmain.a
LIBSDLMAINSRC=$(LIBSDIR)/macosx/libSDLmain.a
- CLIENT_LDFLAGS += -framework Cocoa -framework OpenGL \
+ CLIENT_LDFLAGS += -framework Cocoa -framework IOKit -framework OpenGL \
$(LIBSDIR)/macosx/libSDL-1.2.0.dylib
else
# !!! FIXME: frameworks: OpenGL, Carbon, etc...