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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-01-16 03:40:49 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-01-16 03:40:49 +0000
commitcd5737bf13ec4b6a24a985e0deb7cd355fb9b60b (patch)
tree749cf728fb0bc826c8138cb5e196bbd6b6eb5ae7 /ChangeLog
parenta87e48a4caa9ba4e474e2cf1c8eab08de32f5d22 (diff)
downloadioquake3-aero-cd5737bf13ec4b6a24a985e0deb7cd355fb9b60b.tar.gz
ioquake3-aero-cd5737bf13ec4b6a24a985e0deb7cd355fb9b60b.zip
* Update the ChangeLog
git-svn-id: svn://svn.icculus.org/quake3/trunk@494 edf5b092-35ff-0310-97b2-ce42778d08ea
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+2006-01-16 Various contributors
+ + Move code/unix/Makefile to ./Makefile
+ + x86 OS X support
+ + "quake3" shell script as shipped with 1.32 (on linux) no longer needed
+ + Ogg codec support from Joerg Dietrich
+ + Fix to the gcc4/-O0 x86 JIT compiler bug
+ + Up the defaults for zone and hunk memory since some mods (UT) have large
+ memory requirements that will have increased versus 1.32b due to some of the
+ alignment fixes
+ + Dependency generation for the .asm files
+ + Remove FS_SetRestrictions
+ + Add FS_CheckPak0 for better error messages where dumb users are involved
+ + Added cl_autoRecordDemo, which when enabled automatically records a new demo
+ on each map change
+ + Only display the g_synchronousClients warning when it's appropriate
+ + Remove custom memcpy/memset code
+ + AVI video output
+ - Uses motion jpeg codec by default
+ - Use cl_aviFrameRate to set a framerate
+ - \video [filename] to start capture
+ - \stopvideo to stop capture
+ - Audio capture is a bit ropey
+ + General Makefile improvements
+ + Support for MinGW cross compilation
+ + NetBSD support from optical
+ + x86_64 JIT bytecode compiler no longer disabled by default
+ + msvc project files updated and moved to win32/msvc
+ + Various alignment fixes
+ + Solaris (x86 and sparc) support from Vincent S. Cojot
+ + Fixed Altivec-based mesh rendering
+ + Ditch Mac OS 9 support
+ + Added a Makefile option USE_LOCAL_HEADERS which can be disabled to use system
+ headers if desired
+ + Detection of Altivec on Mac OS X
+ + SMP support with sdl_glimp.c on Mac OS X.
+ + Add "very high quality" option (patch from Pascal de Bruijn)
+ + Support for RIFF files with zero length data chunks (yes they exist, and yes,
+ they're legal)
+ + Support for ccache. If you want it, add USE_CCACHE=1 to Makefile.local
+ + Mac OS X now uses SDL backend, all Objective C removed
+ + Partial implementation of FS_Seek for files in pk3s
+ + Implementation of r_dlightBacks from Shane Isley
+ + OpenAL support, from BlackAura aka Stuart Dalton
+ + An abstract codec system, simplifying support for new formats
+ + Ignore in_dgamouse setting if dga isn't available
+ + Removed hard coded mouse acceleration in *nix input code
+ + Basically rewrote the lcc Makefile to be more sane
+ + Removed various bits of lcc that weren't built/needed
+ + General portability improvements
+ + Various variables added that aid packaging, from vapier
+ + Centralise architecture defines in q_platform.h
+ + Replaced a bunch of inline and __inline with ID_INLINE
+ + Replaced a bunch of __i386__ with id386
+ + General tidy up of asm preprocessor decisions
+ + Removed C_ONLY from the dedicated server build
+ + Removed rule to build C++ (for splines) from the Makefile
+ + General decrufting
+ + Split USE_SDL into USE_SDL_VIDEO and USE_SDL_AUDIO
+ + Various assorted bug fixes
+
2005-10-29 Various contributors
+ nasm syntax asm ported to gas
+ Disabled-by-default MD4 support