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author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2007-01-14 18:33:03 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2007-01-14 18:33:03 +0000 |
commit | bc1afda5729654e5b72556039a67fcf3f8e3fcb5 (patch) | |
tree | 7aa371244f1140cce1c389c27ae6275b2c81dd37 | |
parent | ca425b04168499cb74b3a080bed307eba70afb86 (diff) | |
download | ioquake3-aero-bc1afda5729654e5b72556039a67fcf3f8e3fcb5.tar.gz ioquake3-aero-bc1afda5729654e5b72556039a67fcf3f8e3fcb5.zip |
One more icculus.org/quake3 purge, should be the last...
Also one minor change to the website's get it page.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1031 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r-- | NOTTODO | 2 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3/pkginfo.template | 6 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3d/pkginfo.template | 6 | ||||
-rw-r--r-- | code/unix/setup/setup.xml | 2 |
4 files changed, 8 insertions, 8 deletions
@@ -18,7 +18,7 @@ pk3s from either Team Arena or the original game itself. Removing the SDL/OpenAL header files from SVN. Having them in SVN makes it easier for non-Linux platforms to compile the game. This isn't changing. -MP3 support. It is already done, see: http://icculus.org/quake3/?page=patches +MP3 support. It is already done, see: http://ioquake3.org/?page=patches All development should take place on the trunk. This includes bug fixes, new features and experimental stuff. diff --git a/code/unix/setup/pkg/ioquake3/pkginfo.template b/code/unix/setup/pkg/ioquake3/pkginfo.template index 15aaf8f..34d5b1f 100644 --- a/code/unix/setup/pkg/ioquake3/pkginfo.template +++ b/code/unix/setup/pkg/ioquake3/pkginfo.template @@ -3,10 +3,10 @@ BASEDIR=/usr/local/share/games TZ=PST PATH=/sbin:/usr/sbin:/usr/bin:/usr/sadm/install/bin PKG=ioquake3 -NAME=Icculus.Org Quake3 1.34 for Solaris 10 (X11,GLX,SDL) +NAME=ioquake3 1.34 for Solaris 10 (X11,GLX,SDL) VERSION= CATEGORY=application,graphics,opengl -DESC=Icculus.Org Quake3 1.34 for Solaris 10 (http://www.icculus.org/quake3) -VENDOR=http://www.icculus.org/quake3 +DESC=Icculus.Org Quake3 1.34 for Solaris 10 (http://www.ioquake3.org/) +VENDOR=http://www.ioquake3.org/ EMAIL=quake@cojot.name PKGSAV=/var/sadm/pkg/ioquake3/save diff --git a/code/unix/setup/pkg/ioquake3d/pkginfo.template b/code/unix/setup/pkg/ioquake3d/pkginfo.template index e651f10..a351c4d 100644 --- a/code/unix/setup/pkg/ioquake3d/pkginfo.template +++ b/code/unix/setup/pkg/ioquake3d/pkginfo.template @@ -3,10 +3,10 @@ BASEDIR=/usr/local/share/games TZ=PST PATH=/sbin:/usr/sbin:/usr/bin:/usr/sadm/install/bin PKG=ioquake3d -NAME=Icculus.Org Quake3 game data files for Solaris 10 (X11,GLX,SDL) +NAME=ioquake3 game data files for Solaris 10 (X11,GLX,SDL) VERSION= CATEGORY=application,graphics,opengl -DESC=Icculus.Org Quake3 game data files for Solaris 10 (http://www.icculus.org/quake3) -VENDOR=http://www.icculus.org/quake3 +DESC=ioquake3 game data files for Solaris 10 (http://www.ioquake3.org/) +VENDOR=http://www.ioquake3.org/ EMAIL=quake@cojot.name PKGSAV=/var/sadm/pkg/ioquake3d/save diff --git a/code/unix/setup/setup.xml b/code/unix/setup/setup.xml index bfa29cf..1450145 100644 --- a/code/unix/setup/setup.xml +++ b/code/unix/setup/setup.xml @@ -2,7 +2,7 @@ <install product="ioquake3" desc="ioquake3" version="@VERSION@" - update_url="http://www.icculus.org/quake3/updates.txt" + update_url="http://www.ioquake3.org/updates.txt" promptbinaries="yes" reinstall="yes" nopromptoverwrite="yes" |