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authoricculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2009-03-25 23:32:26 +0000
committericculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2009-03-25 23:32:26 +0000
commitb62fcb587dad62df4eab1942e2fe70290f63f898 (patch)
tree0919354486203e8d63824738ec70aec4bd0155f2
parent8efd23aa57105475f58b22751b78df696e019c2a (diff)
downloadioquake3-aero-b62fcb587dad62df4eab1942e2fe70290f63f898.tar.gz
ioquake3-aero-b62fcb587dad62df4eab1942e2fe70290f63f898.zip
Minor update to test mailing list.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1515 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r--README1
1 files changed, 1 insertions, 0 deletions
diff --git a/README b/README
index 4a4ce72..350ddaa 100644
--- a/README
+++ b/README
@@ -14,6 +14,7 @@ for further development. Some of the major features currently implemented are:
* OpenAL sound API support (multiple speaker support and better sound
quality)
* Full x86_64 support on Linux
+ * VoIP support, both in-game and external support through Mumble.
* MinGW compilation support on Windows and cross compilation support on Linux
* AVI video capture of demos
* Much improved console autocompletion