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author | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-10-21 10:18:46 +0000 |
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committer | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-10-21 10:18:46 +0000 |
commit | a669f02a535cd938302dca899bdc5767e5738d93 (patch) | |
tree | 99ed9e6bb2eb8e7381f8fad117d8ce8ca3b4e3c5 | |
parent | 9305248389b5da8f6d7cabbd7e8c2d11fa8798ca (diff) | |
download | ioquake3-aero-a669f02a535cd938302dca899bdc5767e5738d93.tar.gz ioquake3-aero-a669f02a535cd938302dca899bdc5767e5738d93.zip |
- Add Ben Millwood's implementation of strtod/strtol to bg_lib.c
- Add %s scanf patch from M. Kristall to scanf in bg_lib.c
git-svn-id: svn://svn.icculus.org/quake3/trunk@1692 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r-- | code/game/bg_lib.c | 356 | ||||
-rw-r--r-- | code/game/bg_lib.h | 22 |
2 files changed, 360 insertions, 18 deletions
diff --git a/code/game/bg_lib.c b/code/game/bg_lib.c index a2f5ddb..e1e9e9e 100644 --- a/code/game/bg_lib.c +++ b/code/game/bg_lib.c @@ -49,7 +49,7 @@ static char* med3(char *, char *, char *, cmp_t *); static void swapfunc(char *, char *, int, int); #ifndef min -#define min(a, b) (a) < (b) ? a : b +#define min(a, b) ((a) < (b) ? (a) : (b)) #endif /* @@ -890,6 +890,236 @@ double _atof( const char **stringPtr ) { return value * sign; } +/* +============== +strtod + +Without an errno variable, this is a fair bit less useful than it is in libc +but it's still a fair bit more capable than atof or _atof +Handles inf[inity], nan (ignoring case), hexadecimals, and decimals +Handles decimal exponents like 10e10 and hex exponents like 0x7f8p20 +10e10 == 10000000000 (power of ten) +0x7f8p20 == 0x7f800000 (decimal power of two) +The variable pointed to by endptr will hold the location of the first character +in the nptr string that was not used in the conversion +============== +*/ +double strtod( const char *nptr, const char **endptr ) +{ + double res; + qboolean neg = qfalse; + + // skip whitespace + while( isspace( *nptr ) ) + nptr++; + + // special string parsing + if( Q_stricmpn( nptr, "nan", 3 ) == 0 ) + { + floatint_t nan; + if( endptr == NULL ) + { + nan.ui = 0x7fffffff; + return nan.f; + } + *endptr = &nptr[3]; + // nan can be followed by a bracketed number (in hex, octal, + // or decimal) which is then put in the mantissa + // this can be used to generate signalling or quiet NaNs, for + // example (though I doubt it'll ever be used) + // note that nan(0) is infinity! + if( nptr[3] == '(' ) + { + const char *end; + int mantissa = strtol( &nptr[4], &end, 0 ); + if( *end == ')' ) + { + nan.ui = 0x7f800000 | ( mantissa & 0x7fffff ); + if( endptr ) + *endptr = &end[1]; + return nan.f; + } + } + nan.ui = 0x7fffffff; + return nan.f; + } + if( Q_stricmpn( nptr, "inf", 3 ) == 0 ) + { + floatint_t inf; + inf.ui = 0x7f800000; + if( endptr == NULL ) + return inf.f; + if( Q_stricmpn( &nptr[3], "inity", 5 ) == 0 ) + *endptr = &nptr[8]; + else + *endptr = &nptr[3]; + return inf.f; + } + + // normal numeric parsing + // sign + if( *nptr == '-' ) + { + nptr++; + neg = qtrue; + } + else if( *nptr == '+' ) + nptr++; + // hex + if( Q_stricmpn( nptr, "0x", 2 ) == 0 ) + { + // track if we use any digits + const char *s = &nptr[1], *end = s; + nptr += 2; + res = 0; + while( qtrue ) + { + if( isdigit( *nptr ) ) + res = 16 * res + ( *nptr++ - '0' ); + else if( *nptr >= 'A' && *nptr <= 'F' ) + res = 16 * res + 10 + *nptr++ - 'A'; + else if( *nptr >= 'a' && *nptr <= 'f' ) + res = 16 * res + 10 + *nptr++ - 'a'; + else + break; + } + // if nptr moved, save it + if( end + 1 < nptr ) + end = nptr; + if( *nptr == '.' ) + { + float place; + nptr++; + // 1.0 / 16.0 == 0.0625 + // I don't expect the float accuracy to hold out for + // very long but since we need to know the length of + // the string anyway we keep on going regardless + for( place = 0.0625;; place /= 16.0 ) + { + if( isdigit( *nptr ) ) + res += place * ( *nptr++ - '0' ); + else if( *nptr >= 'A' && *nptr <= 'F' ) + res += place * ( 10 + *nptr++ - 'A' ); + else if( *nptr >= 'a' && *nptr <= 'f' ) + res += place * ( 10 + *nptr++ - 'a' ); + else + break; + } + if( end < nptr ) + end = nptr; + } + // parse an optional exponent, representing multiplication + // by a power of two + // exponents are only valid if we encountered at least one + // digit already (and have therefore set end to something) + if( end != s && tolower( *nptr ) == 'p' ) + { + int exp; + float res2; + // apparently (confusingly) the exponent should be + // decimal + exp = strtol( &nptr[1], &end, 10 ); + if( &nptr[1] == end ) + { + // no exponent + if( endptr ) + *endptr = nptr; + return res; + } + if( exp > 0 ) + { + while( exp-- > 0 ) + { + res2 = res * 2; + // check for infinity + if( res2 <= res ) + break; + res = res2; + } + } + else + { + while( exp++ < 0 ) + { + res2 = res / 2; + // check for underflow + if( res2 >= res ) + break; + res = res2; + } + } + } + if( endptr ) + *endptr = end; + return res; + } + // decimal + else + { + // track if we find any digits + const char *end = nptr, *p = nptr; + // this is most of the work + for( res = 0; isdigit( *nptr ); + res = 10 * res + *nptr++ - '0' ); + // if nptr moved, we read something + if( end < nptr ) + end = nptr; + if( *nptr == '.' ) + { + // fractional part + float place; + nptr++; + for( place = 0.1; isdigit( *nptr ); place /= 10.0 ) + res += ( *nptr++ - '0' ) * place; + // if nptr moved, we read something + if( end + 1 < nptr ) + end = nptr; + } + // exponent + // meaningless without having already read digits, so check + // we've set end to something + if( p != end && tolower( *nptr ) == 'e' ) + { + int exp; + float res10; + exp = strtol( &nptr[1], &end, 10 ); + if( &nptr[1] == end ) + { + // no exponent + if( endptr ) + *endptr = nptr; + return res; + } + if( exp > 0 ) + { + while( exp-- > 0 ) + { + res10 = res * 10; + // check for infinity to save us time + if( res10 <= res ) + break; + res = res10; + } + } + else if( exp < 0 ) + { + while( exp++ < 0 ) + { + res10 = res / 10; + // check for underflow + // (test for 0 would probably be just + // as good) + if( res10 >= res ) + break; + res = res10; + } + } + } + if( endptr ) + *endptr = end; + return res; + } +} int atoi( const char *string ) { int sign; @@ -986,6 +1216,97 @@ int _atoi( const char **stringPtr ) { return value * sign; } +/* +============== +strtol + +Handles any base from 2 to 36. If base is 0 then it guesses +decimal, hex, or octal based on the format of the number (leading 0 or 0x) +Will not overflow - returns LONG_MIN or LONG_MAX as appropriate +*endptr is set to the location of the first character not used +============== +*/ +long strtol( const char *nptr, const char **endptr, int base ) +{ + long res; + qboolean pos = qtrue; + + if( endptr ) + *endptr = nptr; + // bases other than 0, 2, 8, 16 are very rarely used, but they're + // not much extra effort to support + if( base < 0 || base == 1 || base > 36 ) + return 0; + // skip leading whitespace + while( isspace( *nptr ) ) + nptr++; + // sign + if( *nptr == '-' ) + { + nptr++; + pos = qfalse; + } + else if( *nptr == '+' ) + nptr++; + // look for base-identifying sequences e.g. 0x for hex, 0 for octal + if( nptr[0] == '0' ) + { + nptr++; + // 0 is always a valid digit + if( endptr ) + *endptr = nptr; + if( *nptr == 'x' || *nptr == 'X' ) + { + if( base != 0 && base != 16 ) + { + // can't be hex, reject x (accept 0) + if( endptr ) + *endptr = nptr; + return 0; + } + nptr++; + base = 16; + } + else if( base == 0 ) + base = 8; + } + else if( base == 0 ) + base = 10; + res = 0; + while( qtrue ) + { + int val; + if( isdigit( *nptr ) ) + val = *nptr - '0'; + else if( islower( *nptr ) ) + val = 10 + *nptr - 'a'; + else if( isupper( *nptr ) ) + val = 10 + *nptr - 'A'; + else + break; + if( val >= base ) + break; + // we go negative because LONG_MIN is further from 0 than + // LONG_MAX + if( res < ( LONG_MIN + val ) / base ) + res = LONG_MIN; // overflow + else + res = res * base - val; + nptr++; + if( endptr ) + *endptr = nptr; + } + if( pos ) + { + // can't represent LONG_MIN positive + if( res == LONG_MIN ) + res = LONG_MAX; + else + res = -res; + } + return res; +} + int abs( int n ) { return n < 0 ? -n : n; } @@ -1759,10 +2080,11 @@ int Q_snprintf(char *str, size_t length, const char *fmt, ...) /* this is really crappy */ int sscanf( const char *buffer, const char *fmt, ... ) { int cmd; - int **arg; + va_list ap; int count; + size_t len; - arg = (int **)&fmt + 1; + va_start (ap, fmt); count = 0; while ( *fmt ) { @@ -1771,22 +2093,40 @@ int sscanf( const char *buffer, const char *fmt, ... ) { continue; } - cmd = fmt[1]; - fmt += 2; + fmt++; + cmd = *fmt; + + if (isdigit (cmd)) { + len = (size_t)_atoi (&fmt); + cmd = *(fmt - 1); + } else { + len = MAX_STRING_CHARS - 1; + fmt++; + } switch ( cmd ) { case 'i': case 'd': case 'u': - **arg = _atoi( &buffer ); + *(va_arg (ap, int *)) = _atoi( &buffer ); break; case 'f': - *(float *)*arg = _atof( &buffer ); + *(va_arg (ap, float *)) = _atof( &buffer ); + break; + case 's': + { + char *s = va_arg (ap, char *); + while (isspace (*buffer)) + buffer++; + while (*buffer && !isspace (*buffer) && len-- > 0 ) + *s++ = *buffer++; + *s++ = '\0'; break; + } } - arg++; } + va_end (ap); return count; } diff --git a/code/game/bg_lib.h b/code/game/bg_lib.h index 54a379b..0090ddd 100644 --- a/code/game/bg_lib.h +++ b/code/game/bg_lib.h @@ -45,19 +45,19 @@ typedef char * va_list; #define va_arg(ap,t) ( *(t *)((ap += _INTSIZEOF(t)) - _INTSIZEOF(t)) ) #define va_end(ap) ( ap = (va_list)0 ) -#define CHAR_BIT 8 /* number of bits in a char */ -#define SCHAR_MIN (-128) /* minimum signed char value */ -#define SCHAR_MAX 127 /* maximum signed char value */ -#define UCHAR_MAX 0xff /* maximum unsigned char value */ +#define CHAR_BIT 8 /* number of bits in a char */ +#define SCHAR_MAX 0x7f /* maximum signed char value */ +#define SCHAR_MIN (-SCHAR_MAX - 1) /* minimum signed char value */ +#define UCHAR_MAX 0xff /* maximum unsigned char value */ -#define SHRT_MIN (-32768) /* minimum (signed) short value */ -#define SHRT_MAX 32767 /* maximum (signed) short value */ +#define SHRT_MAX 0x7fff /* maximum (signed) short value */ +#define SHRT_MIN (-SHRT_MAX - 1) /* minimum (signed) short value */ #define USHRT_MAX 0xffff /* maximum unsigned short value */ -#define INT_MIN (-2147483647 - 1) /* minimum (signed) int value */ -#define INT_MAX 2147483647 /* maximum (signed) int value */ +#define INT_MAX 0x7fffffff /* maximum (signed) int value */ +#define INT_MIN (-INT_MAX - 1) /* minimum (signed) int value */ #define UINT_MAX 0xffffffff /* maximum unsigned int value */ -#define LONG_MIN (-2147483647L - 1) /* minimum (signed) long value */ -#define LONG_MAX 2147483647L /* maximum (signed) long value */ +#define LONG_MAX 0x7fffffffL /* maximum (signed) long value */ +#define LONG_MIN (-LONG_MAX - 1) /* minimum (signed) long value */ #define ULONG_MAX 0xffffffffUL /* maximum unsigned long value */ #define isalnum(c) (isalpha(c) || isdigit(c)) @@ -95,8 +95,10 @@ int toupper( int c ); double atof( const char *string ); double _atof( const char **stringPtr ); +double strtod( const char *nptr, const char **endptr ); int atoi( const char *string ); int _atoi( const char **stringPtr ); +long strtol( const char *nptr, const char **endptr, int base ); int Q_vsnprintf( char *buffer, size_t length, const char *fmt, va_list argptr ); int Q_snprintf( char *buffer, size_t length, const char *fmt, ... ) __attribute__ ((format (printf, 3, 4))); |