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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2009-03-15 12:39:53 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2009-03-15 12:39:53 +0000
commit8d37864e2cd5f6d878ce44a95bba3b9fcc354098 (patch)
tree42b1edb31cee4a81929b19f0834621148f24cd24
parent39dffd4dcfaa859cdc029b506abf667a5b7be71f (diff)
downloadioquake3-aero-8d37864e2cd5f6d878ce44a95bba3b9fcc354098.tar.gz
ioquake3-aero-8d37864e2cd5f6d878ce44a95bba3b9fcc354098.zip
* Fix leaking OpenAL buffers (Amanieu)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1510 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r--code/client/snd_openal.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/code/client/snd_openal.c b/code/client/snd_openal.c
index 6b3f547..b8ae488 100644
--- a/code/client/snd_openal.c
+++ b/code/client/snd_openal.c
@@ -1396,6 +1396,8 @@ S_AL_StreamDie
static
void S_AL_StreamDie( int stream )
{
+ int numBuffers;
+
if ((stream < 0) || (stream >= MAX_RAW_STREAMS))
return;
@@ -1404,6 +1406,16 @@ void S_AL_StreamDie( int stream )
streamPlaying[stream] = qfalse;
qalSourceStop(streamSources[stream]);
+
+ // Un-queue any buffers, and delete them
+ qalGetSourcei( streamSources[stream], AL_BUFFERS_PROCESSED, &numBuffers );
+ while( numBuffers-- )
+ {
+ ALuint buffer;
+ qalSourceUnqueueBuffers(streamSources[stream], 1, &buffer);
+ qalDeleteBuffers(1, &buffer);
+ }
+
S_AL_FreeStreamChannel(stream);
}