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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-04 04:28:16 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-04 04:28:16 +0000
commit8b99909e8d34adee2f2e51f840181b8d469aafb3 (patch)
treed32d4b1b4fdbf5cc1f7b52cf82c2ac6221689906
parentb865dff0346d28a84409a80aeaee7fc5400a9e1b (diff)
downloadioquake3-aero-8b99909e8d34adee2f2e51f840181b8d469aafb3.tar.gz
ioquake3-aero-8b99909e8d34adee2f2e51f840181b8d469aafb3.zip
IN THE YEAAAAAAAAAAR TWO THOUSAAAAAAAAAND!
git-svn-id: svn://svn.icculus.org/quake3/trunk@258 edf5b092-35ff-0310-97b2-ce42778d08ea
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@@ -16,3 +16,10 @@ to new platforms and architectures. Many security holes and other problems have
of new features, working status of platforms, and bugs is the <a href="?page=status">Status</a>
section.</p>
<h2>The future</h2>
+<p>Current goals for 1.34 (SVN is 1.33, last id build was 1.32) include:
+<UL>
+<LI> OpenAL support</LI>
+<LI> Binaries for Windows XP and Mac OS X at release.</LI>
+<LI> Linux will just get source unless somebody feels like setting up a new installer.</LI>
+<LI> Removal of DirectX for MSVC and mingw builds.</LI>
+</UL>