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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-02-26 13:02:59 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-02-26 13:02:59 +0000 |
commit | 8a245df2e5a0dcc6ce18237ac43dee8db534ccb4 (patch) | |
tree | 7073a6044ed1f708a3332a063c558309ca95edf0 | |
parent | e7eec4ee5d11f847d17e6f8c7c7b54fdb83c7434 (diff) | |
download | ioquake3-aero-8a245df2e5a0dcc6ce18237ac43dee8db534ccb4.tar.gz ioquake3-aero-8a245df2e5a0dcc6ce18237ac43dee8db534ccb4.zip |
* s/FS_FilenameIsExecutable/FS_CheckFilenameIsNotExecutable/g
* Fix potential buffer under run in FS_CheckFilenameIsNotExecutable
git-svn-id: svn://svn.icculus.org/quake3/trunk@1499 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r-- | code/qcommon/files.c | 27 |
1 files changed, 14 insertions, 13 deletions
diff --git a/code/qcommon/files.c b/code/qcommon/files.c index 88df191..1d2ae18 100644 --- a/code/qcommon/files.c +++ b/code/qcommon/files.c @@ -501,18 +501,19 @@ static qboolean FS_CreatePath (char *OSPath) { /* ================= -FS_FilenameIsExecutable +FS_CheckFilenameIsNotExecutable ERR_FATAL if trying to maniuplate a file with the platform library extension ================= */ -static void FS_FilenameIsExecutable( const char *filename, const char *function ) +static void FS_CheckFilenameIsNotExecutable( const char *filename, + const char *function ) { // Check if the filename ends with the library extension - if( !Q_stricmp( filename + strlen( filename ) - strlen( DLL_EXT ), DLL_EXT ) ) + if( !Q_stricmp( COM_GetExtension( filename ), DLL_EXT ) ) { - Com_Error( ERR_FATAL, "%s: Not allowed to write '%s' due to %s extension\n", - function, filename, DLL_EXT ); + Com_Error( ERR_FATAL, "%s: Not allowed to manipulate '%s' due " + "to %s extension\n", function, filename, DLL_EXT ); } } @@ -531,7 +532,7 @@ static void FS_CopyFile( char *fromOSPath, char *toOSPath ) { Com_Printf( "copy %s to %s\n", fromOSPath, toOSPath ); - FS_FilenameIsExecutable( toOSPath, __func__ ); + FS_CheckFilenameIsNotExecutable( toOSPath, __func__ ); if (strstr(fromOSPath, "journal.dat") || strstr(fromOSPath, "journaldata.dat")) { Com_Printf( "Ignoring journal files\n"); @@ -574,7 +575,7 @@ FS_Remove =========== */ void FS_Remove( const char *osPath ) { - FS_FilenameIsExecutable( osPath, __func__ ); + FS_CheckFilenameIsNotExecutable( osPath, __func__ ); remove( osPath ); } @@ -586,7 +587,7 @@ FS_HomeRemove =========== */ void FS_HomeRemove( const char *homePath ) { - FS_FilenameIsExecutable( homePath, __func__ ); + FS_CheckFilenameIsNotExecutable( homePath, __func__ ); remove( FS_BuildOSPath( fs_homepath->string, fs_gamedir, homePath ) ); @@ -665,7 +666,7 @@ fileHandle_t FS_SV_FOpenFileWrite( const char *filename ) { Com_Printf( "FS_SV_FOpenFileWrite: %s\n", ospath ); } - FS_FilenameIsExecutable( ospath, __func__ ); + FS_CheckFilenameIsNotExecutable( ospath, __func__ ); if( FS_CreatePath( ospath ) ) { return 0; @@ -776,7 +777,7 @@ void FS_SV_Rename( const char *from, const char *to ) { Com_Printf( "FS_SV_Rename: %s --> %s\n", from_ospath, to_ospath ); } - FS_FilenameIsExecutable( to_ospath, __func__ ); + FS_CheckFilenameIsNotExecutable( to_ospath, __func__ ); if (rename( from_ospath, to_ospath )) { // Failed, try copying it and deleting the original @@ -810,7 +811,7 @@ void FS_Rename( const char *from, const char *to ) { Com_Printf( "FS_Rename: %s --> %s\n", from_ospath, to_ospath ); } - FS_FilenameIsExecutable( to_ospath, __func__ ); + FS_CheckFilenameIsNotExecutable( to_ospath, __func__ ); if (rename( from_ospath, to_ospath )) { // Failed, try copying it and deleting the original @@ -873,7 +874,7 @@ fileHandle_t FS_FOpenFileWrite( const char *filename ) { Com_Printf( "FS_FOpenFileWrite: %s\n", ospath ); } - FS_FilenameIsExecutable( ospath, __func__ ); + FS_CheckFilenameIsNotExecutable( ospath, __func__ ); if( FS_CreatePath( ospath ) ) { return 0; @@ -921,7 +922,7 @@ fileHandle_t FS_FOpenFileAppend( const char *filename ) { Com_Printf( "FS_FOpenFileAppend: %s\n", ospath ); } - FS_FilenameIsExecutable( ospath, __func__ ); + FS_CheckFilenameIsNotExecutable( ospath, __func__ ); if( FS_CreatePath( ospath ) ) { return 0; |