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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-10-16 19:21:31 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-10-16 19:21:31 +0000 |
commit | 8795cd3aa3267a2593efbfca0bce260632a523cb (patch) | |
tree | 124ddfc991e2a869eec16d1ca2a9c7a3a5b56246 | |
parent | bf006e8493643f1651c154b4e6d3418d2d8e5798 (diff) | |
download | ioquake3-aero-8795cd3aa3267a2593efbfca0bce260632a523cb.tar.gz ioquake3-aero-8795cd3aa3267a2593efbfca0bce260632a523cb.zip |
* Actually that can be more precise...
git-svn-id: svn://svn.icculus.org/quake3/trunk@1671 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r-- | code/server/sv_ccmds.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/code/server/sv_ccmds.c b/code/server/sv_ccmds.c index 8802b3c..0b9d578 100644 --- a/code/server/sv_ccmds.c +++ b/code/server/sv_ccmds.c @@ -282,7 +282,7 @@ static void SV_MapRestart_f( void ) { // to give them the correct time so that when they finish loading // they don't violate the backwards time check in cl_cgame.c for (i=0 ; i<sv_maxclients->integer ; i++) { - if (svs.clients[i].state >= CS_CONNECTED) { + if (svs.clients[i].state == CS_PRIMED) { svs.clients[i].oldServerTime = sv.restartTime; } } |