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author | tjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2007-02-13 16:18:35 +0000 |
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committer | tjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2007-02-13 16:18:35 +0000 |
commit | 8774671902dfe21a637aa1b3a5125ca2b60807dc (patch) | |
tree | cfbba0477d59ebaca43bf1b25cc64b5615a9f555 | |
parent | 1646bf59c7bc568bd4788cc43c166e4eaa0dca3d (diff) | |
download | ioquake3-aero-8774671902dfe21a637aa1b3a5125ca2b60807dc.tar.gz ioquake3-aero-8774671902dfe21a637aa1b3a5125ca2b60807dc.zip |
* Add documentation for cl_guid in the README
git-svn-id: svn://svn.icculus.org/quake3/trunk@1042 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r-- | README | 20 |
1 files changed, 20 insertions, 0 deletions
@@ -23,6 +23,7 @@ for further development. Some of the major features currently implemented are: * Much improved QVM tools * Support for various esoteric operating systems (see http://ioquake3.org/?page=status) + * cl_guid support * HTTP/FTP download redirection (using cURL) * Multiuser support on Windows systems (user specific game data is stored in "%APPDATA%\Quake3") @@ -149,6 +150,7 @@ New cvars cl_platformSensitivity - read only, indicates the mouse input scaling r_ext_texture_filter_anisotropic - anisotropic texture filtering + cl_guidServerUniq - makes cl_guid unique for each server cl_cURLLib - filename of cURL library to load sv_dlURL - the base of the HTTP or FTP site that holds custom pk3 files for your server @@ -204,6 +206,24 @@ Creating mods compatible with Q3 1.32b compiler. See http://www.quakesrc.org/forums/viewtopic.php?t=5665 (if it still exists when you read this) for more details. +cl_guid Support + cl_guid is a cvar which is part of the client's USERINFO string. Its value + is a 32 character string made up of [a-f] and [0-9] characters. This + value is pseudo-unique for every player. Id's Quake 3 Arena client also + sets cl_guid, but only if Punkbuster is enabled on the client. + + If cl_guidServerUniq is non-zero (the default), then this value is also + pseudo-unique for each server a client connects to (based on IP:PORT of + the server). + + The purpose of cl_guid is to add an identifier for each player on + a server. This value can be reset by the client at any time so it's not + useful for blocking access. However, it can have at least two uses in + your mod's game code: + 1) improve logging to allow statistical tools to index players by more + than just name + 2) granting some weak admin rights to players without requiring passwords + Using HTTP/FTP Download Support (Server) You can enable redirected downloads on your server even if it's not an ioquake3 server. You simply need to use the 'sets' command to put |