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authorludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-07-19 08:10:32 +0000
committerludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-07-19 08:10:32 +0000
commit3f0dc06cb4e223abe59708b278d188cbde505e60 (patch)
tree27a2578ca813fee1e7554b4da958f0b9039dd979
parentfa00b5ad65cd81ef60a903352a054b98ec22eb8b (diff)
downloadioquake3-aero-3f0dc06cb4e223abe59708b278d188cbde505e60.tar.gz
ioquake3-aero-3f0dc06cb4e223abe59708b278d188cbde505e60.zip
the address of 'headModelName' will always evaluate as 'true'
git-svn-id: svn://svn.icculus.org/quake3/trunk@1117 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r--code/ui/ui_players.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/code/ui/ui_players.c b/code/ui/ui_players.c
index b09fb32..59a339c 100644
--- a/code/ui/ui_players.c
+++ b/code/ui/ui_players.c
@@ -1204,7 +1204,7 @@ qboolean UI_RegisterClientModelname( playerInfo_t *pi, const char *modelSkinName
}
}
- if (headModelName && headModelName[0] == '*' ) {
+ if (headModelName[0] == '*' ) {
Com_sprintf( filename, sizeof( filename ), "models/players/heads/%s/%s.md3", &headModelName[1], &headModelName[1] );
}
else {