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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-06 18:56:32 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-06 18:56:32 +0000
commit3dc3eb0a5794873304d2661eefd988e06126dd9f (patch)
tree16c6b0352f928f868aefb56e14a5bc166412e3c0
parent085e14dff1f8e76a7c7ae2afc74d04d3675736a6 (diff)
downloadioquake3-aero-3dc3eb0a5794873304d2661eefd988e06126dd9f.tar.gz
ioquake3-aero-3dc3eb0a5794873304d2661eefd988e06126dd9f.zip
We totally forgot to add some links :(
git-svn-id: svn://svn.icculus.org/quake3/trunk@302 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r--web/include/help.php12
1 files changed, 11 insertions, 1 deletions
diff --git a/web/include/help.php b/web/include/help.php
index a54173a..5584c91 100644
--- a/web/include/help.php
+++ b/web/include/help.php
@@ -41,6 +41,16 @@
<li>If everything has gone well, you should have a binary that works! If not, seek
help.</li>
</ol>
+<h2>Something isn't working right, Heeeeeeeelp!</h2>
+<p>You have four choices for help, documentaton, the mailing list, the IRC channel, and bugzilla. There is some
+great documentation for Linux users at <a href="http://www.icculus.org/lgfaq/">http://www.icculus.org/lgfaq/</a>, and also at id's
+original page (though you should no-longer contact them for support) <a href="http://zerowing.idsoftware.com/linux/q3a/">
+http://zerowing.idsoftware.com/linux/q3a/</a>. Windows users and Mac users should just <a href="http://www.google.com/">google</a> their errors to check for pre-existant solutions. To subscribe to the mailing list send a blank e-mail to
+<a href="mailto:quake3-subscribe@icculus.org">quake3-subscribe@icculus.org</a>. Then address your e-mails to
+<a href="mailto:quake3@icculus.org">quake3@icculus.org</a> . To join the irc channel, connect your client to
+<span class="shell">irc.freenode.net</span> <span class="shell">#icculus.org/quake3</span>. To file a bug report with
+bugzilla, check out our bugzilla website at <a href="http://bugzilla.icculus.org/">http://bugzilla.icculus.org/</a>.</p>
+
<h2>Pay your dues, contribute!</h2>
<p>If you've come up with an improvement or fixed something, we'd love to hear about it!
Firstly, <em>try</em> to make sure that the patch breaks less than it fixes. We don't
@@ -49,7 +59,7 @@ tested and at list sort-of understand what you're doing.</p>
<p>The preferred way to get the ball rolling on a patch is to file a
<a href="http://bugs.icculus.org">Bugzilla bug</a> for your request with the patch attached
-to it and then send a notice to the mailing list about it. If you're really so lazy that
+to it and then send a notice to the mailing list (send mail to <a href="mailto:quake3-subscribe@icculus.org">quake3-subscribe@icculus.org</a> to subscribe) about it. If you're really so lazy that
you can't do this, we would prefer you at least <a href="mailto:zakk@icculus.org">mail
it to zakk@icculus.org</a> rather than not do anything at all.</p>